Interesting. Can you elaborate?
I was thinking that "playing a character" can cover a lot of, potentially controversial, territory. And I wasn't sure which bits of that territory you wanted to stake out!
For example, it seems that most of the respondents on this thread think of engaging the system (at least where that involves rolling dice) as something separate from roleplaying. Whereas I think it can definitely be part of playing one's character (although it might depend a bit on the system, and how metagamey it is).
And this produces weird consequences, right. If the player of a wizard decides to cast a 7th level spell, and does so, that's roleplaying. If the player of a fighter decides to attack an orc, and rolls the dice, that starts as roleplaying but then (for those who accept the dichotomy) turns into roll-playing. So suddenly the player of a fighter is hosed as a "roleplayer" because the system happens not to require a die roll for spell casting (contrast RM, for example, which does require a roll).
I personally don't accept the roleplaying/rollplaying dichotomy, and I think that engaging the mechanics, even when that involves rolling a die, can be an element of roleplaying. I think [MENTION=99817]chaochou[/MENTION] is right, though, in saying upthread that for it to count as roleplaying the system must be mediating changes in the content of the shared fiction.
I don't see "roleplaying" as including any element of "mechanical system", either. I ask myself the question "could I roleplay alone" and I believe I can; mechanical system is only required when dealing with others, and I don't believe it is required to roleplay.
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I agree that the roleplaying component stands separate from the system; where I have problems is how this matches with "roleplaying" having or creating demands of the form of the system.
I don't have a view on whether system is
required to roleplay in general. But I think it is required to roleplay in an RPG - there has to be some method of transforming player decisions into some content in the shared fiction. I also don't think that engaing the system is something that is
different from roleplaying. Apart from anything else, the view that it is produces the pejorative characterisation of playing a fighter I noted above.
Yup, the question only asks about the roleplaying side of the roleplaying game. The game part is the system in a roleplaying game.
I don't think I accept this dichotomy, for the reasons I've mentioned above.