Unlike Cevalic here, I would recommend GURPS for everything including fantasy. I ran a fun and exciting GURPS fantasy campaign for six years. The players and I still talk about that campaign and the fun we had playing it. Looking around the web will find you all sorts of readymade creatures, some even converted from D&D. the old GURPS Fantasy Bestiary also has lots of critters for just about all occasions.Cevalic said:I recommend GURPS for pretty much anything other than Fantasy. But if fantasy is what you are aiming for Id use Hackmaster. I know a lot of people dont like some of the system, but its easy to take out things like honor and flaws if it doesnt suit you. It's not for everyone, but I really enjoy it.
OD&D (1974) ?smootrk said:So, any suggestions for an alternate rules system as I contemplate a WotC personal boycott?
Popular concensus will usually locate both the highest population of support (larger fanbase/player base/etc) and most likely, the most competent rule-set (as non-competent rule-sets will not gain/keep popular support over time).maddman75 said:What kind of games are you interested in? I mean all this thread will get you is people saying the names of their favorite systems. I mean I could recommend Exalted and Unisystem, because I really like them, but that doesn't mean that you would.
smootrk said:Popular concensus will usually locate both the highest population of support (larger fanbase/player base/etc) and most likely, the most competent rule-set (as non-competent rule-sets will not gain/keep popular support over time).
I have been a relatively dedicated fanboy until now, not branching out from the d20 environs, mostly because I never saw any reason to learn multiple rule sets. I still don't want to play in several rule-sets, but this latest maneuver by WotC has prompted me to explore a bit.
Fine, most of my friends. You're the exception, not the rule.Amy Kou'ai said:Now that is certainly not true.
Oh, right. I've been getting into Spirit of the Century lately; it's certainly worth looking into.
sjmiller said:Unlike Cevalic here, I would recommend GURPS for everything including fantasy. I ran a fun and exciting GURPS fantasy campaign for six years. The players and I still talk about that campaign and the fun we had playing it. Looking around the web will find you all sorts of readymade creatures, some even converted from D&D. the old GURPS Fantasy Bestiary also has lots of critters for just about all occasions.
Many people here will try and point you away from GURPS, but I say give it a shot.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.