What games should I have on my shelf?


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We just started the Shadow of Yesterday campaign and this game is really good. Was on my gameshelf for probably half a year or more. I first read it and didnt really like it as it was pretty different. I was going to run a C&C game but we decided on TSOY. Right nowitis my currently favorite system.
 

Unknown Armies is probably the single most brilliant game I've read and played. For those unaware, its somewhat loosely classified as the modern transcendental horror. It screams for you to incorporate weird events from our history into the secret history of the world. Did Kitty Genovese ascend as the avatar of the Victim? Did Anthony di Stasio become the first entropomancer when he surfed the 15 foot wave of boiling molasses in 1919? At least in my campaign, yes.

The books are fantastically written, and the published scenarios among the best I've run. Much like the "Planescape Twist", theres a definate vibe you can feel with the setting. Movies like Intacto, Paranoia 1.0, the Lost Room and books like House of Leaves fit into this category, of a hidden wierdness lurking just under a mundane seeming world. What I preferred is that its much more humancentric than WoD.
 

Calico_Jack73 said:
Second Sight adds psychic powers to nWOD.
Yep, and a bunch of other cool stuff. Low magic (that's not for true magi, IOW), and some nasty things for GMs (or so I gather).

To date, I like the look - and the experience - of nWoD as mortals in a supernatural world, more than the traditional (oWoD) configuration(s).

YMMV.
 

Mutants & Masterminds (2nd ed.)
RuneQuest (2nd ed.)
Tact Tiles (not a game, but the best gaming product that I've ever bought)
True20 (my new game of choice)
 

Hjorimir said:
Tact Tiles (not a game, but the best gaming product that I've ever bought)

I'd love to except that they've had supplier problems for the last several months!!! :(

I really like Dundjinni... my current DM is using it and it sure beats hand drawn maps on battlemats and tact-tiles.
 

I would like to second Legend of the Five Rings and, of course, Call of Cthulhu. I'm also nostalgic about Werewolf: The Apocalypse, but I remain unconvinced about its recent incarnation.
 

Mercule said:
How well would the system work to replicate something like Supernatural? I've finally gotten my friends hooked on the show, and I'd love to run a game like that.

I've only seen a few episodes, but Cinematic Unisystem tends toward action and lots of fancy martial arts. From what I've seen Supernatural is more low key and gritty - I'd say Witchcraft or WoD personally. You can go on DTRPG and download the pdf of Witchcraft for free.

That was why I've avoided it. I can't stand anime. Now, various Western myths (Greek, Norse, Babylonian) would be great.

Exalted is a kitchen sink setting. Its rather easy to focus on one area or another. By turning down the availability of airships, warstriders (magical mechs, essentially), and other such magitech and focusing on having great Solar heroes facing down impossible odds and great armies you get more of that fantasy epic feel. I normally use the Conan soundtrack as my background music for Exalted.

The default assumption of the game is that the PCs are the chosen of the gods, invested with the power to reshape the world and eventually hunt down the elder beings that created the universe and kick the snot out of them. Again.
 


Mercule said:
How well would the system work to replicate something like Supernatural? I've finally gotten my friends hooked on the show, and I'd love to run a game like that.
Buffy Revised has a template that exactly replicates a non-psychic Dean and Sam and even the write-up is mysteriously evocative of Supernatural.

It'd handle the show just fine.
 

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