Jeff Wilder
First Post
The 1-1-1-1 rule doesn't do anything to encourage more frequent movement ... it just permits farther or faster movement (depending on which flavor you like your Cthulhu) on the diagonals.
The 4E movement rules that will actually promote more frequent movement, and thus more dynamic battles, are the shift-and-still-move rule and the various aspects of the charging rule (and especially those two rules in combination). Both rules are in the new DDM, and thus very probably in 4E.
I've got no problem with either of those rules, and they both work just fine with 1-2-1-2 movement.
The 4E movement rules that will actually promote more frequent movement, and thus more dynamic battles, are the shift-and-still-move rule and the various aspects of the charging rule (and especially those two rules in combination). Both rules are in the new DDM, and thus very probably in 4E.
I've got no problem with either of those rules, and they both work just fine with 1-2-1-2 movement.