what happened in tilverton

darkbard

Legend
just been reading through roger moore's "the door to everywhere" in dungeon magazine [set in cormyr] and it suggests that any who venture into the black crater that was once tilverton are destroyed irrevocably, their souls lost even to wish or miracle spells. any knowledge or speculation about what caused the disaster at tilverton and would have such a drastic carryover effect?

some speculation: it has something to do with the drow of cormanthor and their tinkering with mythals in efforts to get them to work.

or: it's a result of some ritual worked by the shades from their empire of shadow within anauroch.

whaddaya think?
 

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darkbard said:
sorry samnell but i live in japan and can't just pop off to the bookshop to see what you mean. what happened exactly?

My memory's a little rusty here, but the Cormyreans found out that the Shades' terraforming of Anauroch was going to turn Cormyr into a desert. They're already in a drought.

From there the two parties bump heads and Vangerdahast comes up with a magic item to fight the Shades' Shadow Weave magic. The Shades attack and not all goes as planned. There was something about the interaction of the regular weave magic item and the shadow weave shade magic that went seriously wrong and slowly consumed all of Tilverton.
 


In my campaign that just ended, I expanded the Tilverton disaster a little bit. Since it was the bad interaction between Shadow Weave and Weave magics, I decided that the border between the material plane and the plane of shadow was rent there. So when my players went running out of Anauroch after a frightening, but *very* luck encounter with a Shade and encountered a Purple Dragon of Cormyr mumbling gibberish about the shadow drawing them in and the shadow reaching out and the shadow consuming them and there were no signs of anyone else from his regiment, they took off running even faster than they were running from Anauroch!
 

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