What happened?


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(OOC: Siobhan's 22 goes before Latharion's 22)

"Two more of them!" Siobhan warns, saving her special bane slingstones for a tougher fight, since Brother seems to be able to beat these things easily. She will instead sling the normal stone she has currently loaded in her sling from before.

(OOC: 14 to hit probably misses. 1 damage if it hits)
 

ooc: it is possible you misunderstood what i typed there is pair back by you and pair up front by raven and Latharion
Siobhan-22+
Latharion-22
Lily 12
Raven 10
Seat- 9
stulgar 9

initiative (1d20+2=8)

baddies 8

it is impossible for Lily to spot or lhear this things so it is their turn.

IC:

Siobhan's sling bullet bounces off the armor of the beast and then they spring into action. Two of them drop on either side of the party. and color spray, everyone roll Will Saves.
The other two will stay perched and shoot Rays at the beefy looking Shifters

ray 1st is Stulgar, second siobhan (1d20+4=12, 1d6+1=4, 1d20+4=8, 1d6+1=4)
[sblock=spellcraft DC 16 identifies] Ray of enfeeblement[/sblock]

Also on this turn, from around the corner comes a blank-expressioned, weaker looking than normal, Ogre, covered in resin, who moves in withnin 10 feet of raven.
 
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Also, not to double post but
[sblock=knowledge dungeoneering DC 17] The Ogre has been corrupted and turned into an abberation. This fits the pattern of ancient abberrations called kaorti,which were used as a food source for bigger evils, like illithids, beholders, and even daelkyr on occasion. It finally makes sense as these resin covered abominations fit the vague descriptions you have gleaned in the past. If you beat the check by 5 or more tell me what additional trait you would like to know about them[/sblock]
 

(OOC: After being knocked out of the entire big fight last adventure on a failed Will save, Siobhan gets revenge by rolling 24 on this one--woot! And that doesn't count the +! to saves vs Aberrations because I'm a moron
 


Lilly fails to notice anything (Lily's spot and listen (1d20+3=4, 1d20-1=8))

OOC: Lily's initiative. (1d20+2=12), Lily's Will Save (+2 racial vs Mind Effecting) (1d20+2+1+2=18)

Lily grabs her sling in one hand and raises the other towards one of the creatures that made the pretty lights, a wild surge flowing through her as crystals fly from her hand at the creature.

OOC: Lily psychic enervation on a 1 (1d20=8) Lily's crystal shard at point blank range (1d20+4=10, 3d6+1=5) 2 PP spent. IC Hates me when I attack :(
 

OOC: Raven's init 10; will save 18

IC: Raven will stay with the others, hoping they will guard her back. She'll fight the creatue in front of her.

OOC: It sounds like Raven can take a full attack against one of these chiten things. If so, she'll use her combat expertise to give her +2 AC, and take -2 to hit. She'll also bluff before she swings, hoping to catch it off guard. The creature can add its BAB to its sense motive check, but if he bluff check beats that, it loses its dex bonus to AC & she gets her sneak dmg. Not that she'd necessarily need it with this handaxe. It's a bane weapon, so it gets +2 & +2d6 dmg vs aberations? If so, Raven attacks at +4 3d6 +2. Bluff 22; to hit 12 dmg 13;sneak 4. I need to use action points on these, but I guess I forgot to mention that before I rolled this time...
 


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