What happens to the "suboptimal?"

Dannyalcatraz

Schmoderator
Staff member
Supporter
Neat... but isn't 3X5 15 and not 45 hp? Or am I not understanding the combo?

Nope, I think you’re right. :eek:

I’m trying to remember details of a PC I haven’t played in years and can’t find my MM to look up FH3. I found a group email discussing Sycamore’s healing of everyone in the party for 45HP at one point- I must have burned 3 Turn Undeads to do it.

So divide that total by 3: 2160. Less, but still loads. And he had 11TUs to burn daily.

Had I gotten to play a Paladin in 3.5 post-Sycamore, CompDiv’s Sacred Healing would have been a standard option for me, but several of the DMs in the group disallowed Paladins in their campaigns.
 
Last edited:

log in or register to remove this ad

Does not playing with feats count as sub-optimal?

The use of feats is an optional feature in 5E. If your campaign does not include them then saying a character without feats is sub-optimal makes as much sense as saying that a character who chooses not to use an M240 machine gun is sub-optimal.
 





Erechel

Explorer
Hello fellow adventurers,
Might take STR over dex even when I should not.

That isn't really an issue. Furthermore, Strength saving throws are more usual than Dex saving throws for most of the game. Dex saves are spellcaster and dragon issues, and Strength saves are very common in beasts, mounts and whatnot. Strength martials have usually better AC and damage, and more ways to deal with enemies than Dex ones (grapples, shoves, shield, disarms, better weapons as the Polearms, etc). Dex is good for Initiative, and does a decent amount of damage, but isn't nearly as OP as many people believe. It is only more useful for characters without heavy armor.
 

Meh. From my xp as DM, I’ve run a game for a group of up to 6 players.

They were all suboptimal in some way (they all wanted to roll), either stats or spell choices or just plain silly choices made. And they were FAB. Apart from the youngest player who optimised everything and was basically unkillable. It was played like a MMO character and had very little ‘character’.

I tried to make sure there were challenges other than straight combat as much as possible, but at one point they did literally ‘send in the tank’ and hide behind a rock.
 

Warpiglet

Adventurer
That isn't really an issue. Furthermore, Strength saving throws are more usual than Dex saving throws for most of the game. Dex saves are spellcaster and dragon issues, and Strength saves are very common in beasts, mounts and whatnot. Strength martials have usually better AC and damage, and more ways to deal with enemies than Dex ones (grapples, shoves, shield, disarms, better weapons as the Polearms, etc). Dex is good for Initiative, and does a decent amount of damage, but isn't nearly as OP as many people believe. It is only more useful for characters without heavy armor.

Note the conditional.

There is a fair argument against strength rogues and blade pact warlocks. These are not necessarily efficient from the char op crowd position. You will often see admonitions about MADness etc.

Strength based paladin? No I agree. Heavy armor sorts it out for the most part.
 

ClaytonCross

Kinder reader Inflection wanted
Even max/min implies a minimum which is sub optimal.

You can be a rogue scout with expertise in stealth, investigation, perception, and survival with an reliable talent at level 11 for a minimum role for 10 and +9 with 13 dexterity, wisdom, and intelligence being considered very suboptimal with a minimum of 19 on those checks.

At the same time an "optimized" wood elf Tome Warlock with stealth, investigation, perception, survival, devil's sight, dexterity 18, wisdom 14, intelligence 14 and observant feat would have minimum of stealth of 1+8 so minimum 9 , investigation & perception of 1+6 or minimum 7 (passive 21), survival of 1+6 or minimum 7, guidance from tome for an extra 1d4 sometimes and be considered very good compared to the rest of your group working very well as a scout/tracker for the group.

So optimization can be a little ... subjective. I actually play the warlock above and got complaints about "optimizing" then rolled bad a couple of times and they were like wow you suck. I replied, sure ... you do it then. They were then happy to let me lead the way into the traps without complaining and because I do fail once in a while the healer needs to do his job a bit more and wizard investigates arcane traps instead of me sometimes if I see them first while I catch enough of the trouble that no one doubts that I should be doing it instead of them. If I seem to be failing my way through we beak and also provides some interesting story hooks.

I don't think sub optimal matters unless someone else in the group is better than you at "your job".
 

Remove ads

Top