Preface: Cyronax told me about this thread and said I could take a look.
Preface, Part II: I am going to be one of Cy's players.
Guys, stop giving Cy mean ideas!!!!

I don't wanna hafta put up with all that stuff you villans have been throwing up on the boards.
[Objective] Cy, good satire indeed. I think, however, that the magic items can be unique and useful, without giving the party such an advantage in combat (
maybe have one +1 sword for the fighter type). This would remove the problem of the CR gap. But the items need to be useful to such a degree that the PCs are willing to risk their lives to keep hold of them and not hand them over the first time demanded. How do you do that? I don't know! YOU'RE the DM! Figure it out for yourself.
[/Objective]
Since I am privy to this discussion, perhaps I should be the secretary or errand boy who knew what Master wanted to happen with the loot, but didn't get the time to put it in his will. Or something. You know, I haven't played a 3e Cleric yet (wink wink).
And what's up with player-hatin the unicorn? That magical beast got mad skillz!
Yo.