There's enough 4e theorycraft or stuff off the pages of Dungeon or Dragon magazine that posits that even in situations where the party makeup or numbers is 'unbalanced' one can properly adapt a campaign to account for missing roles or fewer numbers... tweak the numbers in the encounters, and choose particular monsters, blah blah.
I'm here to ask for advice on what to do about a campaign I'm setting up with husband-and-wife friends of mine. We're starting a campaign with just the two of them, and me running a silent DM character. My girlfriend might join irregularly, but for now we'll be a party of 2/3.
The problem is that despite my insistence that they explore party diversity, they seem to be going with strikers. The husband has already rolled up a Rogue MC Ranger, while the wife is favoring the Ranger as well. They're 3.5 D&D veterans having their first go at 4e, so I doubt play skill will be as big a problem as system familiarity.
So, what advice do you have for running a campaign for a game that is not only short of 1-3 players, but made up mostly of strikers?
I'm here to ask for advice on what to do about a campaign I'm setting up with husband-and-wife friends of mine. We're starting a campaign with just the two of them, and me running a silent DM character. My girlfriend might join irregularly, but for now we'll be a party of 2/3.
The problem is that despite my insistence that they explore party diversity, they seem to be going with strikers. The husband has already rolled up a Rogue MC Ranger, while the wife is favoring the Ranger as well. They're 3.5 D&D veterans having their first go at 4e, so I doubt play skill will be as big a problem as system familiarity.
So, what advice do you have for running a campaign for a game that is not only short of 1-3 players, but made up mostly of strikers?