What have you done to my Underdark Fey thread?

Tell me about it, my kid sister is four years younger than me, but she is on a higher education level (she is becoming a teacher of all things!). Btw, She is currently vacationing in Copenhagen as well. :D

Glad to hear you got in, good luck (you'll need it!)

As for the file, see, the trouble is that I have problems with viewing rtf files... have you considered zipping the file to make it smaller, or using Rar, to send it in two parts?

Anyways, check out the orange dragon conversion.
 

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Vacationing in Copenhagen eh? Well, and Im on Bornholm of all places, should have been my honor to show her the ropes of the capitol :)

Hmmm.... my kid sister is 3½ years younger than me, yours is 4 years younger than you and they are both more studious than us.... Im afraid of saying this.... but it seems the females are taking over..

Anyways, ill skimpy my way over to the Orange Dragon (Orange as the color, not the fruit).. ;)

Its odd that you cant open .rtf, its the most common of all text formats dude (almost). Havent seen a text program yet that couldn't open .rtf.... which is why professional companies prefer text in .rtf format even....
 

She may be more studious than me, but I have the higher IQ score... :D

Regarding Rtf files, well, my computer is 4+ years old, and quirky as hell. Sometimes when I try to shut it down, it hangs (blue screen of death :rolleyes:) halfway through the shutdown procedure. Other times, it just hangs, no blue screen of death, no nothing. Only thing to do, is to administer a manual shutdown...

If I had the cash, I would by a new computer, but until then, one should be happy with what one got.

Later,
 

She may be more studious than me, but I have the higher IQ score...

Same here :)

My current computer doesn't wanna start either (and its 5 years old). It makes a terrible, scrankling noise when it starts, the amount of Harddisc space varies accordingly to what time of day it is, the mouse has occasional memory-lapses and the keyboard thinks its Napoleon Bonaparte.

And yes... if I had the cash I would buy another one as well :)
I have a bad habit of using them cash for other more interesting things (like going on dates with greenlandic beach babes). Got to third base btw. :)

anyways, gotta skip of, ill see if I get the opportunity to send you the file in .doc format.
 

Well, at least my mouse and keyboard are only about 7 or 8 month's old...

Third base, eh? Congratulations ;)

I'll be anticipating the file. :D
 

Its only tomorrow that I can get em for ya :)

But ill send em asap then.

What a great amount of things in common, we both have smaller sisters with inferior mental capacities, but a more studious personality that allows them to overcome their disadvantages. Dang, hard to know if youre supposed to love them or hate them for it :)

Did you have any ideas for rules regarding the advancing of golems and their cost?
 

Oh, I could never hate my kid sister. She can be annoying at times though.

Regarding the advancement of golems, from the revised MM:

Note: The market price of an advanced golem is increased by 5.000 gp for each additional Hit Die, and increased by an additional 50.000 gp if the golems size increases. The XP cost for creating an advanced golem is equal to 1/25 the advanced golems market price minus the cost of the special materials required.

Later, and still waiting for the file ;)
 

Okay, I sent chapter 1 & 6 as .doc now. That should do the trick, dontya think :)

My plans so far, regarding the chapters

Chapter 1: Flesh & Steel

Extended information on Diseases (you have seen this)
Information on constructing Grafts and examples thereof (I am thinking of completely skipping the Lifeseed Grafts to conserve space).
Prestige Classes made for technology-heavy evil guys (Vile Chemist and Mechanist are mostly evil, whereas the Construct Pilot will be more neutral. The Construct Pilot isn't complete yet, its only just begun when I sent the document).
Non-magical technological items, such as railroads and trains will be described. I am researching this subject, so it's not really included in the stuff I sent ya.
New Monsters include the two you have seen, the Cannonball Beetle and the Garath Galut. Otherwise, have some various Garathian constructs made for war. All of which can be directly piloted by a Construct Pilot :)

Chapter 2: Abyssal Dead

So far, I have only got this.
A new sub-species of devils called the Hragutheq, they are barred from entering the Prime Material Plane in their own form, but some spellcasters can summon them and enable them to take residence in dead bodies. There are 4 different types of Hragutheq, the Tabreduth that are the ground warriors of the Hragutheq, clever combatants with good cooperation skills and magical abilities. Atar Mater are Hragutheq with exceptional skills in sorcery and they are especially good at negating magical abilities in their enemies. The Zuthimin are necromantically inclined Hragutheq, sages that are responsible for teaching human Necromancers the secrets of summoning the Hrugatheq to the Prime Material Plane. The last, the Muhkaveq, are the leaders of the Hrugatheq.
All Hragutheq have two stat blocks. One for their Devil form and one for their Undead form. On the Prime Material Plane, they are only encountered in their Undead form.
The Hragutheq are led by two devil lords, Lord Maldragar and Lord Ravici. The two PrC's associated with the Hragutheq are servants of the above-mentioned lords.

Servant of Maldragar are primarily evil clerics and necromancers who are taught to summon the Hragutheq and bind them in corpses. The Hragutheq have some things they want in return. The biggest hindrance of the class is the Soul Bond, that is a deal struck with Maldragar that the necromancer's body will belong to the devil once the necromancer dies (thus making ressurection impossible. Only Reincarnation can bring back the necromancer). The necromancer must also serve Maldragar in life. If the necromancer gains level 10 in the PrC before dying, he will not become a Hragutheq. Instead, he will be allowed to keep his old body, becomming a Hragutheq Lich (a kind of half devil/half undead lich).
The other PrC, the Servant of Ravici, is a combat based PrC, where the fighter gains unholy powers granted by Lord Ravici. Ravici himself is a pure madman and the PrC centres around powers of the Mad.
KitsuneKabooms Void-Claimed template is also going into this chapter.

Chapter 3: Elemental something something (need a good title)

About imbuing elemental essence into undead. Not alot so far. I plan on having four new elementals that are tainted with Entropy, a kind of evil-elemental type creature, one for each element :)

Chapter 4: Necromancy

Alot of normal necromancy, including the Zombie Child and some generic PrC's, including the White Necromancer, Black Necromancer and the Anatomist. The chapter I have the least on so far.

Chapter 5: Necromantic Lairs

A kind of expansion chapter that has a great deal of building components, traps and monsters for constructing a necromancer's lair. Expands partly on SBG, but its not Open Game Content, so I dont work directly after it. Most traps, rooms and doors will have SBG standard sizes, so they can be easily incorperated. Will also have some ideas for constructing a themed-lair, such as a steam-graft-punk stronghold, lairs focused on an element etc. Alot of fluff compared to some of the other chapters.

Chapter 6: Necromantic Items (doh)

Chapter 7: Necromantic Spells (doh doh)

Chapter 8: Liches

Will include the Arch-Lich, Astral Lich and the Hragutheq Lich. Will also have Devon's Steel Lich (as a reference to chapter 1). I hope to make a druid-lich, the Hierophalich.
 

Let's see... you know what I think of the first chapter, so I will skip directly to the second. But first a general note: Wouldn't it be most simple to collect all the prestige classes into one chapter and all the creatures into another?

Anyways, on to the chapters:

2, Sounds friggin' cool!
3, Interresting, I was contemplating something similar, where a special prestige class, summoned spirits to join with other creatures, granting those creatures new abilities for a short time. Never did anything about it though...
4, Try adding some fluff about necromancy and necromancers to this chapter. Stuff like personality types and showing that not all necromancers are persons hellbent on world domination. Two of my favourite types are the necromancer who is trying to find a way to bring a loved one back to life, and the female necromancer that has a rose garden ;)
5,6,7,8 Sounds good.

Later,
 

I am trying to expand a little on the necromancer concept. The White Necromancer, for example, is a good or neutral arcane spellcaster that focuses on healing etc. Could always add some character concepts (as its done in many of WoTC's books) for necromancers :)

rose garden eh? Makes me think of Sahak for some reason :)

The second chapter is chaping up pretty good so far. The Servant of Ravici also has the Soul Bond ability (the one that turns him into an undead servant of Ravici upon death). He doesn't become one of the Lawful-evil devils like the Servant of Maldragar, he becomes a sort of snarling beast of fury and madness in stead.

I decided against putting the PrC's and monsters into separate chapters, since they often fit into the context of the themed chapters. The Vile Chemist and the Mechanist, for example, needs the section about diseases, about grafts and about constructs and siege engines to work properly. Instead of having that in 3 different chapters, I compile it into one. Same goes for the Abyssal dead. The two Servant PrC's need the Hragutheq monster blocks, so its in one chapter instead of several.
 

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