Hmm...I can't remember exactly, but I've kept a good bit. I try to not have my creatures all be cubes, allowing for non-square bases. I definitely do not allow two-weapon power attack to do double power attack, especially since we had a FB since before the conversion, and he agreed that giving him 3x would be crazy and giving everyone else 2x would be cheapening his class's level 10 capstone ability. Also, I have the stat-buff spells last 10 minutes / level, which is a compromise between the two editions. 1 minute / level is crippling and 1 hour / level makes the items below +6 pointless. Finally, after testing using the 3.5 method and seeing it was too crippling, I'm thinking of making a compromise on the Spell Focus feats where one of the two gives +2 and the other gives +1.Melkor said:I know "3.0" is not quite the proper name for the 3rd Edition, but it get's my point accross quickly.
So what have you kept from your 3.0 games to use in your 3.5 games ?
Thanks.
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Ankh-Morpork Guard said:The only thing I've kept are the PrCs and Feats that haven't been updated.![]()
Oops, I use both of these also.Wormwood said:Darkness spell: As 3.0, but the caster can specify shadowy illumination instead of complete darkness if he wishes.
Keen and Improved Critical stack, as per 3.0

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.