Guidance - extremely spammable, I still consider it one of the most powerful spells in the game, and its available on a lot of classes, so there is no reason the vast majority of parties won't have this in their arsenal unless the players want to play really casually.
Tiny Hut - its silly and stupid as written. who thought going from a "spell to keep us out of the rain" and make it a "lets create an invincible barrier of force that we can attack through and our enemies can't" was a good idea?
Spiritual Weapon/Spirit Guardians: The only offensive spells clerics use, its the number one reason I think clerics are boring as dirt in 5e.
Contact Other Plane - on its own its a fine spell. But once you see a party able to autopass DC 15 int checks (as my group did) and then start to ask you 50 questions a day....yeah its a problem. Its probably more that certain spells should just not be rituals.
Pass without Trace - +10 bonuses should not exist in a game of bounded accuracy.
Counterspell - I hate hate hate this spell, ESPECIALLY when you have two casters in the party with it. 1 is bad enough, with 2 you might as well just rip out all spellcasting monsters from the book.
Tiny Hut - its silly and stupid as written. who thought going from a "spell to keep us out of the rain" and make it a "lets create an invincible barrier of force that we can attack through and our enemies can't" was a good idea?
Spiritual Weapon/Spirit Guardians: The only offensive spells clerics use, its the number one reason I think clerics are boring as dirt in 5e.
Contact Other Plane - on its own its a fine spell. But once you see a party able to autopass DC 15 int checks (as my group did) and then start to ask you 50 questions a day....yeah its a problem. Its probably more that certain spells should just not be rituals.
Pass without Trace - +10 bonuses should not exist in a game of bounded accuracy.
Counterspell - I hate hate hate this spell, ESPECIALLY when you have two casters in the party with it. 1 is bad enough, with 2 you might as well just rip out all spellcasting monsters from the book.