One thing that's pretty noticeable about D&D in general, and 5E in particular, is that it's often better to improve the things that you're already the best at than to shore up your weaknesses. Thus, when increasing their ability scores you'll often see your players boosting their 18 Strength to 20 or (after that's done) their 14 Constitution to 16 rather than increasing their 8 Charisma to 10.
Isn't that a pity? It seems like in a lot of fantasy stories, the characters spend a lot of time overcoming their weaknesses, not just building on their strengths. Yet in D&D they're not incentivized to do that at all.
What if the Ability Score Improvement gave +4 to a score if it was from 8-10, or +2 to two scores in that range (or even +2 to an 8-10 score and +1 to an 11-19 score)? Would that break anything?
Isn't that a pity? It seems like in a lot of fantasy stories, the characters spend a lot of time overcoming their weaknesses, not just building on their strengths. Yet in D&D they're not incentivized to do that at all.
What if the Ability Score Improvement gave +4 to a score if it was from 8-10, or +2 to two scores in that range (or even +2 to an 8-10 score and +1 to an 11-19 score)? Would that break anything?