Effigy (redux)
I rewrote the character in a simpler (and I believe, less abusive) build. From the last paragraph down...
The 'dragons' are telekinetic manifestations from Shane's mind. They only appear as dragons because that's what his mind is convinced they are. The professor is certain Shane could one day have full-blown telekinetic powers as good as anyone on the planet, but Shane doesn't believe that. The only evidence the professor is correct is Shane can manipulate some small weights with his mind alone, much as Jean Grey once did. Two of the dragon tattoos intercept any attack directed at Shane, even when he is not aware of the attack. This might indicate some sort of precognitive potential on his part, but he has displayed no other similar abilities.
Shane can also 'harness the dragon within' and breathe flame, an odd manifestation of pyrokinesis and cryokinesis.
Name: Effigy PL: 8
Characteristics
10 STR +0
16 DEX +3
16 CON +3
14 INT +2
12 WIS +1
12 CHA +1
Cost: 20
Combat:
+5 melee (+5 base, +0 Str) +8 ranged (+5 base, +3 Dex)
15 Defense (10, +5 base), 16 Mental Defense (10, +5 base, +1Wis)
Hero Points: 4 Cost: 25
Saves:
+5 Damage (+3 Con, +2 Toughness)
+5 Protection
+3 Fortitude (+3 Con)
+3 Reflex (+3 Dex)
+1 Will (+1 Wis)
+5 Mental Protection
Skills:
+2 Bluff (1 rank, +1 Cha)
+2 Concentration (1 rank, +1 Wis)
+5 Craft [tattooing] (3 ranks, +2 Int)
+2 Disable Device (1 rank, +1 Int)
+2 Disguise (1 rank, +1 Cha)
+4 Drive (1 rank, +3 Dex)
+3 Forgery (1 rank, +2 Int)
+2 Gather Information (1 rank, +1 Cha)
+4 Open Lock (1 rank, +3 Dex)
+7 Sense Motive (6 ranks, +1 Wis)
+7 Sleight of Hand (4 ranks, +3 Dex)
+3 Swim (3 ranks, +0 Str)
24 Skill ranks Cost: 12
Feats
Toughness, Power Immunity, Penetrating Attack [Flame Breath]
Cost: 6
Powers:
- Animated Dragon Tattoos -
- Shapeshift 6, Extras: Duplication, Mental Link, Continuous, Movement, Shrinking, Flaws: Signature dragon shape, Powers only useable by duplicates (36 points)
- Protection 5 (10 points)
-Flame Breath -
Energy Blast 6, Extras: Area (as a cone), Flaws: No Range, Slow (6 points)
Power Stunt: Same power, But cold special effect. (2 points)
- Telekinesis 1, Extras: Flight (3 points)
Cost: 57 Total: 120
Weaknesses:
None
Notes: The Animated Dragon block of powers all go off at once. The dragons are some medium-sized, some small, some diminutive. They don't 'change size' while manifested. This is a zero-point concept flaw.