ruleslawyer
Registered User
Second barsoomcore's comments about Green Ronin. I don't play True20, and I still think everything they put out just rocks.
I can't agree with Treebore's comment about C&C being "D&D as it should be," although I recognize that he's a true believer.
I will (hopefully!) be playing in a C&C game soon which one of my players will be DM-ing, but at first glance, the system annoys me in that it has all the things that I breathed a sigh of relief were changed in 3e: Differential XP tables, abilities fixed purely to class instead of along feat/skill lines, etc. I feel like C&C is a simpler but not completely consistent system, which actually makes it more complicated. D&D has more fancy bits you can add on, but the basic engine is simple. True20 streamlines that basic engine further, whereas I feel that C&C just pulls out pieces and puts different (wonkier) pieces on. But that's me.
I can't agree with Treebore's comment about C&C being "D&D as it should be," although I recognize that he's a true believer.
