Rary the Traitor
First Post
I'm sure this has been discussed many times, but that's what happens when a message board doesn't have a search function.
I recently joined a 3rd edition campaign that's going to be played in a homebrew world that the DM spent three years creating. Since the last two characters I played were a wizard and a psion, I decided I'd make a Rogue this time, with a personality somewhere between Cugel's (from Jack Vance's Eyes of the Overworld and Cugel's Saga) and the stereotypical swashbuckler.
Anyway, after reading through some of the campaign information the DM uploaded on the campaign's Yahoo site, it became pretty obvious that the party would have to fight undead. Lots of undead. A huge part of the main continent is filled with nothing but undead, and I have good reason to believe the party will have to go to those undead-filled lands rather often.
So, does this mean I'm destined to be the party's laughing stock, as my feeble attacks miss time and again, and my poor, battered body spends more time recovering from my most recent Reincarnation than adventuring?
Drama aside, I fully intend to put points in Use Magic Device, and invest in a few wands and scrolls, but are there any other ways a Rogue can contribute to combat in an undead-heavy campaign? Are there, for instance, feats that allow a rogue to use Sneak Attack on undead creatures? Or magic items, or perhaps prestige classes that do the same? Or any other ways I can avoid having my arse handed to me by even the lowliest zombie?
I recently joined a 3rd edition campaign that's going to be played in a homebrew world that the DM spent three years creating. Since the last two characters I played were a wizard and a psion, I decided I'd make a Rogue this time, with a personality somewhere between Cugel's (from Jack Vance's Eyes of the Overworld and Cugel's Saga) and the stereotypical swashbuckler.
Anyway, after reading through some of the campaign information the DM uploaded on the campaign's Yahoo site, it became pretty obvious that the party would have to fight undead. Lots of undead. A huge part of the main continent is filled with nothing but undead, and I have good reason to believe the party will have to go to those undead-filled lands rather often.
So, does this mean I'm destined to be the party's laughing stock, as my feeble attacks miss time and again, and my poor, battered body spends more time recovering from my most recent Reincarnation than adventuring?
Drama aside, I fully intend to put points in Use Magic Device, and invest in a few wands and scrolls, but are there any other ways a Rogue can contribute to combat in an undead-heavy campaign? Are there, for instance, feats that allow a rogue to use Sneak Attack on undead creatures? Or magic items, or perhaps prestige classes that do the same? Or any other ways I can avoid having my arse handed to me by even the lowliest zombie?