What is/are your most recent TTRPG purchase(s)?


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Broke down and got myself the print version of Sundered Isles.

Had a brain dead moment where after I pressed the purchase button, I thought to myself, "Welp, I guess I'll have to wait a week or so to play it," then I saw the pdf download link in my inbox.
Oops, I forgot to mention that I also got the Sundered Isles asset deck!

Trying to have some hobbies where I am not looking at a screen :P
 

I just picked up Orobor Worldforge's Orobor Monster Manual • Kruweer (affiliate link) a few hours ago, and I'm quite happy with it!

The product is a single new monster for PF1, the titular kruweer, which is a fey that seemingly lives for terrifying opponents before it kills them. I was pleasantly surprised to see that this monster puts some of the new fear rules from Paizo's Horror Adventures book to use; too often the supplementary stuff that they made for PF1 is overlooked by third-parties working on something that's thematically similar. Likewise, the monster's stat block is well-constructed; this is a creature which, if it's used intelligently, can be a serious threat to CR-appropriate groups. On the other hand, parties who are smart and have ways of dealing with fear-effects and can avoid being isolated in the fog should be relatively fine.

I also have to mention the artwork for the monster, which was exceptional. I'm of the opinion that artwork in RPGs is never as salient as when it comes to depicting new monsters, and that's definitely the case here. Looking like a gangly, emaciated deer with a perpetual toothy grin, the kruweer's appearance justifies its focus on fear.

If there was a place where this product fell down, it was with the two-page short story that was included after the monster entry. It wasn't bad by any means, but it didn't quite click for me. The format of centering the tale on the adventurers who become the monster's victims was a smart one, but I felt like their depiction wasn't quite as thorough as it needed to be. These kinds of stories hit hardest when we have a strong sense of who the characters are, since then we empathize with them more and so more keenly feel their fear and helplessness when things hit the fan. But whether because of the space limitations or because of stylistic choices, these characters weren't as fleshed out as they needed to be, at least for me, and so their ultimate fate felt somewhat muted.

I also have to say that this product's entry on DriveThruRPG is a lesson on the importance of using that store's tags. I search for new PF1 products by going to the Rules System dropdown, and then choosing the following nested entries: Pathfinder/Starfinder -> Pathfinder OGL/ORC -> Pathfinder OGL 1E. But for some reason, despite having made several PF1 products, publisher Orobor Worldforge has almost all of them tagged as being Pathfinder OGL/ORC and not using any further nested tags. The result is that choosing the "Pathfinder OGL 1E" tag filters out the rest of his products. It's only with this one that the Pathfinder OGL 1E tag was applied, and so appeared on my searches; it was upon seeing a release from a company that I hadn't heard of before that I looked up the rest of their stuff, realizing they'd published more PF1 products that I hadn't seen before due to the tagging issue.

I'll likewise note that while this sort of thing is rare, it's happened before. Publishers, please be sure to tag your products properly; if you don't, potential customers like me have a harder time finding your stuff in the first place.

And that's a shame, because if products like this one are what we're not seeing, then we're really missing out.
 

I just ordered a 36"x36" dry erase battlemat through Etsy for my gaming group. The old one we had was starting to go bad, and it was a bit small. Will se how quick they can deliver and how much the Customs fees and VAT will be. The shipping cost was almost as much as the cost for the mat itself.
 

I recently picked up Librarians & Leviathans' PWYW supplement, Expanded Object Damage Rules for Pathfinder 1e (affiliate link), and I have to say that the author, John Shimmin, is my kind of crazy!

Reinventing an oft-overlooked area of the PF1 rules isn't new territory for Shimmin, as he also wrote (the exceptional) Expanded Fire Rules for Pathfinder 1e, but here he's gone to new heights. For one thing, he nicely consolidates the various areas where the rules deal with breaking things; no more having to flip around between the rules for sundering objects, the hardness of various materials, and break DCs. Moreover, he expands on the broken condition, adding in things like a broken focus (for a spell) gives the spell a 20% failure chance, or a broken extradimensional container is inaccessible.

He also nicely clarifies several areas where the rules were either so niche that they were incredibly easy to miss, or were lacking altogether. For instance, there are expanded sections on damaging objects using tools (e.g. saws, drills, etc.), and penalties (albeit very minor ones) for trying to beat an object's break DC to represent that level of heavy exertion. There are even a few new feats (such as Splinterstrike) and spells (such as adamant ward) related to protecting or destroying things.

There's a lot more than what I've listed, of course (e.g. rewriting the rules about how much extra hardness and hit points enchanted weapons and armor get), but that covers the bulk of what's here...until we come to the big one.

See, this product is nearly one hundred-forty pages long, and the aforementioned sections don't take up even a quarter of that. So what's the rest of the space for?

As it turns out, Shimmin has also included a table with every magic item in Pathfinder 1E as well, including its caster level, material composition, hit points, hardness, and break DC (the latter three all using his revised rules). The result is a one-stop shop for where to look if your PCs want to break something.

Now, there's obviously a few caveats to the "every magic item" thing, since some (like potions) are interchangeable, while weapons and armor are going to vary based on precisely what degree of enhancement bonuses they've been given. But even so, this is a massive undertaking, to the point of being mind-boggling, and I'm honestly a little in awe of the sheer amount of work that went into this. Here's a product which goes the extra mile so that you don't have to! And given that it's PWYW, there's really no good reason not to pick this up.

If you're a PF1 player who's looking for a break, this is the book for you.
 

2 weeks ago bought a supplemet (Jericho) for a swedish SF-game called Leviathan. I had helped proofread it. Do I plan to play it? nope.

The setting is nea rfuture, but mankind has been forced to live in big domes under the sea because aliens have taken over the surface of the Earth.
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Also got delivery of the kickstarter for the game Riverbank. Anthropomorgic animals in a late Victorian/early Edwardian setting.
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Took advantage of Paizo's Spring Cleaning sale and bought several(too many) flip mats + a Starfinder Initiative magnetic tracker. This included a couple of Starfinder ship maps which should work fine for Traveller. They arrived yesterday.
 

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