I think War Machine from the BECMI Companion Set did mass combat about as well as one can expect a tabletop RPG to do it.Mass Combat
I think War Machine from the BECMI Companion Set did mass combat about as well as one can expect a tabletop RPG to do it.Mass Combat
"Courtly intrigue" is more than just "talking to nobles." It is a game of favors and alliances. D&D does not have any system built into it that help with this sort of thing, so the GM is left to reward player (rather than character) charisma -- which I think is a weakness of the game.What do you mean by "courtly intrigue"? Talking to the nobles? How was D&D bad at that?
This is a good observation. What do you think would be a good solution?What is reflected on the character sheet, does not translate quickly for what a player (esp. a player who is new or not experienced) may want to do in the fiction of the moment.
I still don't understand what you're talking about here. What is a system of favors and alliances do exactly? Something like a set of rules that mechanize social interaction where, instead of roleplaying, the group just rolls dice to resolve conversations between PCs and NPCs?"Courtly intrigue" is more than just "talking to nobles." It is a game of favors and alliances. D&D does not have any system built into it that help with this sort of thing, so the GM is left to reward player (rather than character) charisma -- which I think is a weakness of the game.
Have you never seen a game that uses social interaction rules before? I'm not sure how to explain it beyond what I have already said.I still don't understand what you're talking about here. What is a system of favors and alliances do exactly? Something like a set of rules that mechanize social interaction where, instead of roleplaying, the group just rolls dice to resolve conversations between PCs and NPCs?
This is ... kinda true.Horror.
D&D doesn't handle real horror well because after 5th level, everyone D&D is a Big Damn Hero. D&D handles action-movie horror like Castlevania, but not real horror unless you are house rulling it into oblivion.
I mean. I was hoping you could provide an example of what you meant, but nevermindHave you never seen a game that uses social interaction rules before? I'm not sure how to explain it beyond what I have already said.