Bendris Noulg
First Post
Wow... The first Template has just been identified.
Kamikaze Midget said:Y'know, since tauton did a better job than I did ( ),
Kamikaze Midget said:I'm starting to think that for a 'mythic feel' nerfing and railroading are par for the course....I can't think of any significant literature or myth with the same amount of random chance, luck, and ingenuity possessed by one party of PC's. You put four players playing halflings in the position of Frodo & Co., with the same magic, same limits, same design, you don't get "Lord of the Rings" out the other end, you get people griping about uber-NPC's, and railroading ("I give the ring to Merry." "NO, YOU CAN'T DO THAT! YOU'RE THE ONLY ONE PURE ENOUGH!" "I don't care, this isn't fun anymore." "ARGGH, MY CONTINUITY!!!!!").
See if you can find a copy of Excalibur at you local video store. There's a whole new level of grit there, hard-core in some spots (particularly during the quest for the Grail). The opening and ending battles are particularly grim.Joshua Dyal said:I'm not entirely sure that a "mythic" feel is really appropriate for low magic, grim and gritty. Maybe the former, but not the latter. Something like the Game of Thrones or the Black Company is hardly mythic, and that's what I think of when I think of grim and gritty.
Yep.And that's why I like it, too. I'm not really aiming for mythic, I'm aiming more for a more verissimilitudinous (if that's even a word) game than standard D&D. I'm looking for Call of Cthulhu in a fantasy setting with characters that are more pulp and swashbuckling in nature; a Robert E. Howard kinda feel, I guess. I don't see how that's mythic, but I see how low magic, and at least an element of grim and gritty (relative to D&D) is essential to that feel.
That's the spirit, ol' boy.I think maybe the other issue is one of degree. In actuality, I'm not claiming that I like D&D to be more low magic or grim and gritty, because I don't consider my game to truly be D&D anymore. There's a big difference between low magic and grim and gritty that is defined as "some villages actually don't have 'Ye Olde Magick Item Shoppe' and high-level clerics to do healing/restoration/resurrection" and "I've completely changed the classes and magic system to the point that my game isn't recognizably D&D, but is some other d20 game."
I'll one-up you, actually, look for the Warlord Trilogy by Bernard Cornwell (Winter King, Enemy of God and Excalibur) for a grim and gritty take on King Arthur that makes Excalibur look downright hoaky in comparison. But I suppose it depends on what you mean by a "mythic" feel; if anything, I think that's even more poorly defined than grim and gritty is. Excalibur and the Warlord Trilogy are arguably not very mythic; in fact, the Warlord Trilogy specifically attempts to reduce the Arthur legend to a believeable, "historical" fiction account. And Excalibur certainly doesn't feel much like Le Mort d'Arthur, so if one is mythic is the other not?Bendris Noulg said:See if you can find a copy of Excalibur at you local video store. There's a whole new level of grit there, hard-core in some spots (particularly during the quest for the Grail). The opening and ending battles are particularly grim.
Noted (and thanks!). At any rate, I do see how Excalibur can be viewed as hoaky; While the movie has a lot of great actors in it (including Patrick Stewart!), the over-abundance of Shakespearian acting does keep it on the "loved but not often watched" shelf.Joshua Dyal said:I'll one-up you, actually, look for the Warlord Trilogy by Bernard Cornwell (Winter King, Enemy of God and Excalibur) for a grim and gritty take on King Arthur that makes Excalibur look downright hoaky in comparison.
Generally, the myth of Arthur and the Round Table has a tendancy of being viewed differently (anyone see the trailer for the supposedly "true" Arthur, imaginatively called Arthur?) by different people. I would indeed regard both as mythical, although Le Mort d'Arthur is arguably closer to the myth as it was during the time of its writing, with publication and other (modern) media since that time taking the legend in directions that it likely wouldn't have gone without such.But I suppose it depends on what you mean by a "mythic" feel; if anything, I think that's even more poorly defined than grim and gritty is. Excalibur and the Warlord Trilogy are arguably not very mythic; in fact, the Warlord Trilogy specifically attempts to reduce the Arthur legend to a believeable, "historical" fiction account. And Excalibur certainly doesn't feel much like Le Mort d'Arthur, so if one is mythic is the other not?
Well, it's as close as you're going to get for a modern expectation of the Arthurian Myths. One has to remember that there were lots of them, written or invented over a long period of time, and Le Morte d'Arthur is just one collection, albeit the first definitive written version that we accept today as the standard. One merely needs to ask "Who was Merlin?" to see how radically diverse the stories and myths were, although I think we can agree that 'Morte" is the most common baseline to work from.Bendris Noulg said:We can pretty much agree that, as a tale, Le Mort d'Arthur is as close to "source" as one can get to the legend of Arthur...