Bagpuss
Legend
This came up in the Manyshot thread but I thought it should have its own thread.
In the Manyshot feat the following is mentioned.
The only other occasion from a search through the SRD that precision is mentioned in regards to damage is regards Blindness due to darkness.
Note in the discriptions of Sneak Attack and Favored Enemy damage it makes no mention of the additional damage being 'precision-based damage' although for sneak attack it does mention picking a vital spot.
So what is precision-based damage... Sneak Attack and Favored Enemy are the only ones that have a rule even hinting that they are precision-based.
But want about Point Blank Shot, Weapon Specialization, Power Attack, anything that adds to damage?
In the Manyshot feat the following is mentioned.
Special: Regardless of the number of arrows you fire, you apply precision-based damage only once. If you score a critical
hit, only the first arrow fired deals critical damage; all others deal regular damage.
The only other occasion from a search through the SRD that precision is mentioned in regards to damage is regards Blindness due to darkness.
Creatures blinded by darkness lose the ability to deal extra damage due to precision (for example, a ranger’s favored
enemy or a sneak attack).
Note in the discriptions of Sneak Attack and Favored Enemy damage it makes no mention of the additional damage being 'precision-based damage' although for sneak attack it does mention picking a vital spot.
So what is precision-based damage... Sneak Attack and Favored Enemy are the only ones that have a rule even hinting that they are precision-based.
But want about Point Blank Shot, Weapon Specialization, Power Attack, anything that adds to damage?