Colmarr
First Post
'sucking chest wound,' but hey, it takes all kinds...
I don't think this sort of game is badwrongfun but I do think springing it on players without warning is sort of cruel.
I once saw a painted miniature belonging to another player. The miniature had clearly had a hand removed. When I asked the player why, he told me that the character had lost a hand fighting a dragon. I thought (and still do) that was a cool thing to happen in a game, but I'd be livid if my DM tried to plop it on me out of the blue without a previous discussion that it was possible.
Edit:
I could imagine a world where items were /so/ rare...
I'm less worried about this aspect, but still think that a player should be told if one of their character's abilities (item creation*) is going to be changed by the DM.
However, I singled out wizards in particular for a reason. They are a normally understood to be a studied tradition and are usually taught (as opposed to sorcerors or warlocks). I find it strange that you might be apprenticed to someone for long enough to learn how to cast spells but they never thought to tell you how wands work.
* I'm historically a 3.X and 4e player. I assume arcane casters can still create wands in 5e.
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