What is the best d20 book no one talks about?

twofalls said:
The Book of the Righteous by Green Ronin Publishing.

This book outlines a creation an interesting and complex creation myth and gives very detailed descriptions of the dieties, thier beliefs, holidays, means of worship, goals, and religious organizations. It's the best book on fantasy relegion I've ever encontered. I run Forgotten Realms and Kalamar, and both of those games have very detailed religious systems built in. BotR beats them both hands down.

Yeah, but this ain't a book noone talks about.

Not that long ago, this was like the A1 recommended D20 supplement.

This is the BEST rpg book I've ever written. I've come up with 3 or 4 campaign ideas, and I still keep using this pantheon.

Personally, I think the crunch is a bit flaky. The Holy Warrior domains have a few questionable abilities, and are not 3.5 compatible. (Green Ronin said they were gonna release some thing... :mad: ) The prestige classes vary from overpowered to why would any PC ever take this.

And of course my biggest beef is the construction of the belief that many intelligent creatures, like orcs, for one example, are soulless, and destined for evil, and can be killed with impunity. I think I'm gonna tweak that by having orcs, possibly others be twisted elves (Like in Tolkein) who still retain their souls, and so can be redeemed, although usually aren't.
 

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jgbrowning said:
Doh! Perhaps I should read the whole thread before posting? :o

joe b.
This is the internet nobody else reads whole threads before posting so why be different?

Just thinking about the name of this thread - surely once a book is featured in it, it is no longer eligible to be mentioned so all the posts should erase themselves as you read them.
 

Crothian said:
We have a lot of really good books presented here, now it is time for some people to take it to the next step and write reviews on them. :D
I've reviewed the ones I mentioned, but I've got some more reviews in the pipeline.
 

Great thread! I like to think I'm pretty informed, but I found a lot of interesting books through your posts that I hadn't heard of. DMH - thanks for recommending Shaping the Self. I just picked it up since it seemed like something I wanted to use for a new campaign and it's perfect.

I have to agree with people who mentioned the books Chaositech and Beyond Countless Doorways. There was a little bit of buzz when they were first released and then I heard little except a random comment here and there. I can't wait to use these books, too. My poor, poor players! :]
 
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Here's another plug for Second World Simulations Second World Sourcebook.
It is pretty cool and is an invaluable resource fror GMing cross planar campaaigns.

The cover is pretty cool too:
2wcsCoverLarge.jpg
 


Deadlands d20. When people do talk about it they usually say bad things. But it came up with a bunch of classes balanced with the core ones, nice rules for guns, and a decent spell point system. Among other things. I use it quite a bit in my D&D game which isn't just medieval fantasy, and it's really helped
 

I would have to say The Mother of All Encounter Tables from Necromancer games. My group shudders when i pull that monster of a book out. heheheh :]


Slaunt
 

Ghostwind said:
Arms & Armor v3.5 by Bastion and Dweomercraft: Familiars by Dark Quest both don't get a lot of kindness or word of mouth. And I put a lot of work into each of them... ;)

I thought Arms and Armor was almost universally loved?

Anyway, I'll say Denizens of Avadnu.
 


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