What is the best magic system?


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lukelightning said:
Warhammer Fantasy RPG 2ed magic system. No tired old "spells per day" or "mana point" rules; you can cast spells as much as you want but each casting has a risk that varies depending on how much effort you are expending.
My favorite systems tend to work that way too. I don't have a specific favorite, I don't think, but that's my favorite type of magic system.
 



Shadowrun is very good. Earthdawn is great. TORG is quite good as well.

Never played Ars Magica, so I don't know about that, but I guess it's pretty good, too.

Bye
Thanee
 

Fantasy Hero / Hero / Champions or whatever you want to call the game system...

I like it mainly for the fact that the entire game, to include the magic system, is based on a levelless point buy system.
 

I've been playing Elements of Magic, and haven't seen Ars Magica yet. But it sounds like Ars Magica is a lot like EoM... I'll have to check out that free download.
 

My favorite magic system is that in the earlier editions of Call of Cthulhu, in which almost every spell is devoted to the contacting, summoning, binding, or dismissing of Cthulhoid entities.

I much prefer dangerous magic that does not give the spell-caster any powers per se. Instead, magic gets you in contact with demonic powers who might or might not be of use to you.
 



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