Tony Vargas
Legend
Doesn't scan for me (it's still magic), but this is your variant...Tentatively, attack-roll spells as an intentional method to bypass resistance, seems ok.
[/quote]Save negates is fine.
The issue is no save spells. That is where the difference with the old school magic resistance is.[/quote] Exactly. It was % check or nothing happened...
...it also applied to all magic, not just hostile (though, like so much else that'd vary with DM).
Those were also both classic spells distinct, mechanically, from magic resistance. The way they work is similar, while magic resistance has changed more significantly ...5e has the Antimagic Field spell ... at spell 8 ... and it likewise negates the magic of caster as well as the magic of any hostiles. But it is the closest 5e comes to 1e Magic Resistance.
There is also Globe of Invulnerability at spell 6, that negates spell effects according to spell level. But that mechanic feels awkward.