Edena_of_Neith
First Post
Ok, let me try it from this angle:
In another thread, someone asked what the difference was between a long sword and a broad sword. The answer seemed to be that the primary difference was in nomenclature. I remember someone saying the long sword was really the bastard sword, and the broad sword was really the long sword.
It always seemed to me that there was no specialness, no uniqueness, in the generic weapons of D&D, and reading that article made me think on that once more. A long sword is a long sword. A broad sword is a broad sword. What of it? Just different makes of the same killing tool, using different alloys of metal.
Nothing special there.
I'm saying there could be.
There are long swords, and then there are long swords.
There are broad swords, and then there are broad swords.
Or ...
There is the generic 'long sword', and then there is the long sword of Barsoom (from the Tales of John Carter)
There is the generic 'broadsword', and then there is the broadsword of Hyboria (from Conan)
There is the generic 'dagger', and then there is the Fremen crysblade (from Dune) or Sting (from LOTR.)
There is the generic 'gun', and then there is the Barsoomian revolver (from the Tales of John Carter.)
There is the generic 'open hand attack' and then there is the open hand attack from a Haruchai (from the Chronicles of Thomas Covenant.)
There is the generic 'garrote' and then there is the Ramen garotte (from the Chronicles of Thomas Covenant.)
There is the generic lowly 'rock' and then there is the rock thrown by Bilbo (from the Hobbit.)
There is the 'flamethrower' and there is the Pernese flamethrower (from Pern) or Baba Fetts' flamethrower (from Star Wars.)
What brought Boromir down in the LOTR film? The long bow.
Why did the long bow bring Boromir down? He was without his shield.
There is the 'net' and then there is the net used in Spartacus.
There is the 'two handed sword' and then there is the claymore used in Braveheart.
There is the 'lance' and then there is the lance used in LeMorte De'Arthur.
Weapons need not be generic. Weapons can be part of the symbol of a setting. Whether cultural or merely efficient, weapons can be individualistic, special things. They need not be magical to be special.
So, what makes a longsword an 'elven longsword'?
What makes a battleaxe a 'dwarven battleaxe'?
What makes a weapon a 'Cormyrian weapon' or an 'Evereskan weapon' or a 'Thayan weapon'?
We know of the dragonlance. Why should the ordinary lance of the Knight of Solamnia, though, be 'merely ordinary'?
We know of the hoopak. Why won't other races use it, aside from the fact it's kender created?
The peoples of the Dark Sun Setting use weapons made out of bone. A humble material? Mundane? Ur-viles use weapons made out of bone, and they will destroy your steel weapons and armor alike.
Since this game is heavily based on combat, weapons are important. Why must your weapons be mundane? Why must one have a + 1 weapon or masterwork weapon before it attains any individuality or specialness?
Considering most characters are going to see a lot of battle, and their lives depend heavily on their weapons, they would want to think of their weapons as something special. After all, they only rely on them to stay alive! And they only spend endless years training with them, devoting their lives to the use of those weapons when they could be doing all manner of other things.
If I were playing such a character, he would want to identify his weapon as being very special indeed. His whole life is wrapped up in it, so he would think in that way.
Or am I lost in my thinking here? Because I saw a lot of players have their characters discard their mundane weapons like unwanted lice when they got their hands on those precious magical weapons, and never give the matter a second thought.
EDIT: Even in high tech settings, this is true. There is the generic 'giant robot machine' and then there is the Mech (and it's Mechwarrior.) There is the generic 'energy sword' and then there is the lightsabre. There is the generic 'energy gun' and then there is Han Solos' blaster. There is the generic 'space warship' and then there is the Millennium Falcon.
In another thread, someone asked what the difference was between a long sword and a broad sword. The answer seemed to be that the primary difference was in nomenclature. I remember someone saying the long sword was really the bastard sword, and the broad sword was really the long sword.
It always seemed to me that there was no specialness, no uniqueness, in the generic weapons of D&D, and reading that article made me think on that once more. A long sword is a long sword. A broad sword is a broad sword. What of it? Just different makes of the same killing tool, using different alloys of metal.
Nothing special there.
I'm saying there could be.
There are long swords, and then there are long swords.
There are broad swords, and then there are broad swords.
Or ...
There is the generic 'long sword', and then there is the long sword of Barsoom (from the Tales of John Carter)
There is the generic 'broadsword', and then there is the broadsword of Hyboria (from Conan)
There is the generic 'dagger', and then there is the Fremen crysblade (from Dune) or Sting (from LOTR.)
There is the generic 'gun', and then there is the Barsoomian revolver (from the Tales of John Carter.)
There is the generic 'open hand attack' and then there is the open hand attack from a Haruchai (from the Chronicles of Thomas Covenant.)
There is the generic 'garrote' and then there is the Ramen garotte (from the Chronicles of Thomas Covenant.)
There is the generic lowly 'rock' and then there is the rock thrown by Bilbo (from the Hobbit.)
There is the 'flamethrower' and there is the Pernese flamethrower (from Pern) or Baba Fetts' flamethrower (from Star Wars.)
What brought Boromir down in the LOTR film? The long bow.
Why did the long bow bring Boromir down? He was without his shield.
There is the 'net' and then there is the net used in Spartacus.
There is the 'two handed sword' and then there is the claymore used in Braveheart.
There is the 'lance' and then there is the lance used in LeMorte De'Arthur.
Weapons need not be generic. Weapons can be part of the symbol of a setting. Whether cultural or merely efficient, weapons can be individualistic, special things. They need not be magical to be special.
So, what makes a longsword an 'elven longsword'?
What makes a battleaxe a 'dwarven battleaxe'?
What makes a weapon a 'Cormyrian weapon' or an 'Evereskan weapon' or a 'Thayan weapon'?
We know of the dragonlance. Why should the ordinary lance of the Knight of Solamnia, though, be 'merely ordinary'?
We know of the hoopak. Why won't other races use it, aside from the fact it's kender created?
The peoples of the Dark Sun Setting use weapons made out of bone. A humble material? Mundane? Ur-viles use weapons made out of bone, and they will destroy your steel weapons and armor alike.
Since this game is heavily based on combat, weapons are important. Why must your weapons be mundane? Why must one have a + 1 weapon or masterwork weapon before it attains any individuality or specialness?
Considering most characters are going to see a lot of battle, and their lives depend heavily on their weapons, they would want to think of their weapons as something special. After all, they only rely on them to stay alive! And they only spend endless years training with them, devoting their lives to the use of those weapons when they could be doing all manner of other things.
If I were playing such a character, he would want to identify his weapon as being very special indeed. His whole life is wrapped up in it, so he would think in that way.
Or am I lost in my thinking here? Because I saw a lot of players have their characters discard their mundane weapons like unwanted lice when they got their hands on those precious magical weapons, and never give the matter a second thought.
EDIT: Even in high tech settings, this is true. There is the generic 'giant robot machine' and then there is the Mech (and it's Mechwarrior.) There is the generic 'energy sword' and then there is the lightsabre. There is the generic 'energy gun' and then there is Han Solos' blaster. There is the generic 'space warship' and then there is the Millennium Falcon.
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