Noumenon
First Post
I am prepping the adventure "Vale of the Indus" from Goodman Games "The Adventure Continues" because it got a good review here. It's been fun to anticipate through the first four boss monsters, but there are two things I don't get about the very last encounter. (Spoilers) One is a typo, and the other is what an encounter with a monk cleric ghoul, monk zombies, and a fickle shield guardian is actually supposed to be about.
The typo goes like this:
The Shield Guardian at the end is supposed to pass between Initiate Baldev and the party on a 1d6 roll, with a 1 always going to Baldev and a 6 always going to the party. (I'm using a token with a six-armed statue of Kali and describing the arms controlled by Baldev as being covered with dirt over the gold.) The text says
If they each increase by 1 in 6 shouldn't cleansing four shrines give it to them on a 2-6? But it seems like the encounter would be more interesting if the enemy controlled the guardian on a 1-3 instead of just a 1.
I'll post my other thing later, I'm at work.
The typo goes like this:
The Shield Guardian at the end is supposed to pass between Initiate Baldev and the party on a 1d6 roll, with a 1 always going to Baldev and a 6 always going to the party. (I'm using a token with a six-armed statue of Kali and describing the arms controlled by Baldev as being covered with dirt over the gold.) The text says
For each temple cleansed and curse broken, their chance of controlling the avatar increases by 18% or 1 in 6. If the party {cleansed all four shrines} then they could conceivably control the avatar on a 4-6 on 1d6.
If they each increase by 1 in 6 shouldn't cleansing four shrines give it to them on a 2-6? But it seems like the encounter would be more interesting if the enemy controlled the guardian on a 1-3 instead of just a 1.
I'll post my other thing later, I'm at work.
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