D&D 5E What is the highest level you normally play to?

What is the level that you normally play to in 5e?

  • 1st-4th level

    Votes: 1 2.6%
  • 5th-6th level

    Votes: 3 7.7%
  • 7th-8th level

    Votes: 3 7.7%
  • 9th-10th level

    Votes: 11 28.2%
  • 11th-12th level

    Votes: 6 15.4%
  • 13th-14th level

    Votes: 6 15.4%
  • 15th-16th level

    Votes: 3 7.7%
  • 17th-18th level

    Votes: 0 0.0%
  • 19th-20+ level

    Votes: 6 15.4%

GreyLord

Legend
What is the highest level you typically play to in a 5e game or campaign.

To be honest, for me, it seems if I'm going for a campaign, the highest level we normally reach is only around 10th level generally. It seems it gets very hard for many players to remain motivated or otherwise after that for me.

WotC must have paid attention to my campaigns...because recently it seems their adventures are staying around that range as well to a degree.

I've played to higher levels, but 10th seems to be where it starts getting far harder to maintain the game.

For other shorter games it seems to remain in the area around 5th to 8th level in general.

What are the levels you normally play to?
 

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Thus far, we've hit 2nd and 6th level before a TPK killed the game.

My gut feeling is that the real answer to the question is "about a year's worth". :)
 

My group finished Tyranny of Dragons after two years of off and on play. Business and personal commitments meant not playing for some periods. We finished at 15th level.

After (barely!) defeating Tiamat, we ended the campaign. However, all the players are still eager to see what's next for these characters due to the amount of time we have spent on them. The real problem is finding compelling content to play at this level.
 

We ended ToD at lvl 15, and CoS at level 10. My own campaigns run for a year, which brings us more or less to level 15.

Currently I'm DMing a Planescape campaign, and I'm planning to go at least to lvl 18, probably making that final stretch to lvl 20.
 

To date the highest we've gotten to is about 7th. That wasn't really intentional.
2 different HotDQ games just fizzled out at about the same spot. No success, no TPK, just a loss of interest in the story.
1 home brew story simply ran it's course by then. It was a single story, not just a let's gain lv thing. Depending on play it could've ended about lv3. It just took us awhile to solve the mystery....
The first 5e game I ran ended in Sept. With a TPK. Average lv was 7th.
 

Our first 5E campaign started during the playtest (expanded Ghost of Dragonspear Castle) that ended at level 10. We had a hybrid Ravenloft/Dark Sun campaign that started at level 3, but died out at level 5 due to internal issues. We also had an aborted OotA campaign that petered out at level 3 due to burn out by the DM. We currently have a Thule campaign that started at level 3 and has worked its way up to level 5.

As a DM, my Greyhawk campaign that started 2 years ago is now level 12 (soon to be 13) and is progressing nicely. It should end around level 17-18, assuming things continue to go as planned.
 

I have no idea. Our games that have ended were intended to be fairly short, so they only went to 4th-5th level. But I've been in ongoing games that are currently 9th-10th, and I'm not sure where they will stop.
 

My 1st 5E campaign played to level 5, then we switched to another story with another DM.

My 1st one as permanent DM took the players from level 1 to level 10, 3 died in a big final encounter - 1 survivor now level 11 - unsure of if/how to proceed. That group now playing 1E instead though.

Another campaign I play in is at level 8-10 (6 PCs, 1 lvl 8, 4 lvl 9, 1 lvl 10) with no signs of slowing up yet....
 
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I voted for 9th level, the highest level a PC has attained in the ongoing Out of the Abyss campaign. But it's still going, so that number will only increase.

For my part, in past editions I haven't enjoy running high level play that much, and have rarely DM'ed a campaign beyond 14th or 15th level, and even that was pushing things.
 


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