WotC What is the last WotC adventure you played in or DM'd?

Voadam

Legend
I mostly DM modules but it has been a long while since I used a WotC module. I am currently running the pathfinder Iron Gods adventure path converted to 5e, and before that I was running the Pathfinder Carrion Crown AP converted to 5e. Before that in Pathfinder I ran the Reign of Winter Adventure Path and the Freeport Trilogy plus a bunch of one off OGL modules. I use WotC's 5e game, but I mostly use OGL modules and have for a while.

I think I have to go back to the 3.5 era before Pathfinder when I last ran a WotC module and there it was a 3.0 module, Lord of the Iron Fortress. I used some of their short free online ones in that era as well.*

As a player I was in a 5e Curse of Strahd game that ended about two years ago. Before that it would have to be one of the 4e modules, I think the Giants one was the last I played in.

How about for you? What was the last WotC adventure you DM'd and/or played in, and when? If you use modules are they mostly WotC, OGL, or DM's Guild?

Edit* A reference to Tales of the Yawning Portal below reminded me that I actually ran two 5e one shots of White Plume Mountain from Tales of the Yawning Portal a couple years ago. As a quick one-shot it really helped that I had run the 1e version before and still have it.
 
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S'mon

Legend
I ran Princes of the Apocalypse sigh, along with the first two Tales from the Yawning Portal adventures. PoTA was so weak I switched to third party almost exclusively. But I also recently GM'd a Lost Mine of Phandelver/Dragon of Icespire Peak mashup. Icespire Peak is actually better than I expected!
 

DND_Reborn

The High Aldwin
Just finished playing in Forge of Fury (Tales from the Yawning Portal) and I am currently DMing Rime of the Frostmaiden for the 2nd time (different group).
 

Umbran

Mod Squad
Staff member
I am running Wild Beyond the Witchlight with my regular group, which they find a lot of fun so far.

I am playing online with a group going through Rime of the Frostmaiden.
 

cbwjm

Legend
I recently played in the lost mines of phandelver, it was pretty fun. Became a little easier for my dwarf wizard to survive once I got the staff of defence.

I mostly create my own adventures for players to run through, though during covid we took a break from our regular campaign and I created a mini campaign using the old Thunder Rift adventures, barely any conversion needed since most of it (ie, the monsters) have already been made so you just drop in the 5e version.
 

GDGD

microscopic
As far as official D&D adventures, I like 80s and 90s stuff mainly, although the 3.0 edition modules were generally quite good as well. Last one I ran was Against the Cult of the Reptile God for my nephews. I shy away from anything official published in the last 15 years or so as I find 3PP adventures to be superior.
 

Voadam

Legend
Just finished playing in Forge of Fury (Tales from the Yawning Portal) and I am currently DMing Rime of the Frostmaiden for the 2nd time (different group).
Oh! I DM'd the 5e version of White Plume Mountain from Tales of the Yawning Portal in a one shot. Twice even. A couple years ago but that makes the most recent WotC one more recent than the 3.5 era for me. :)
 


Muso

Explorer
We finished Curse of Strahd about one year ago. Now playing Brancalonia but we will play Tomb of Annihilation soon (this autumn I guess).
 



Snarf Zagyg

Notorious Liquefactionist
Uh .... probably Phandelver.

I am quite adept at running sandboxed and at converting BECMI and 1e adventures "on the fly," so while I have mined some WoTC adventures for ideas, I haven't run them. When running Saltmarsh, I just run U1-U3, not the re-release.
 


Whizbang Dustyboots

100% that gnome
How about for you? What was the last WotC adventure you DM'd and/or played in, and when? If you use modules are they mostly WotC, OGL, or DM's Guild?
An extremely OK Candlekeep Mysteries adventure, when several players dropped out of the adventure but the rest of the group wanted to play and I wanted a quickie to run.

I have run adventures from DriveThruRPG and DMs Guild and they run the gamut of quality, from terrible to great. I think DTRPG ones tend to be better, but I've had some real duds there, too, so it's not a guarantee of quality.

I mostly prefer to run my own stuff, although building even a good five-room dungeon takes time for me.

EDIT: Wait, I'm wrong. Last fall I ran folks through the Yawning Portal version of the Tomb of Horrors. They only got about three rooms in, but had a good time.
 



ShadoWWW

Explorer
The last one was Descent Into Avernus. I hated how they've fired Mike Mearls. Tasha was the first 5E product I didn't buy and hasn't bought anything since then. Our group switched to Forbidden Lands later on.
 

Oofta

Legend
LMoP when 5E was just released and we didn't even have a DMG or MM. Before that ... I probably ran something for AL.

I rarely purchase modules, if I do it's to use them as a resource for ideas since I do a much more sandbox style campaign. I've never really cared for running modules, and only did it for public play because it was a requirement. I simply find running a homebrew campaign less work and more enjoyable.
 

mcmillan

Adventurer
Ran a modified bit from Phandelver, and was planning to run Forge of Fury and/or White Plume Mountain from Tales of Yawning portal and maybe some adventures from Candlekeep Mysteries or Radiant Citadel. Was actually looking forward to seeing what the Keys From the Golden Vault since the anthology books have been a better fit for me to take a small part and adapt to my group. The OGL situation has made me actually think about things and realize I've actually run very little WOTC books since 4e, compared to OGL and DMs Guild material
 


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