jasper
Rotten DM
What is the least likely word to come out of an adventurer’s mouth?
Retreat!
I been playing for over twenty years and it appears that word is being used less and less.
The modules from all editions always were balanced so the party could win. So fewer and fewer gamers came up against the no win situation or as I call it Extra! Because you now going down like the extra in Kirk’s beam down party.
The three D&D modules I ran were balanced and winnable for the party. (Sunless, Forge and Speaker) But unless the group got real stupid the party will survive.
I have a friend who does not like D&D since quote . . . I remember when I was scared of 1 orc or 3 dire rats unquote.
How can we as DMs place the fear back into the game?
The dead zone area.
That is right the dead zone. The dead zone kills adventurers dead dead dead.
One place in adventurer where the not the BBEG lives but the SBBT is. Super Big Bad Thing that is. Now the SBBT is not part of current adventure but maybe someday it will be demoted to BBEG.
A good example I am currently roll up the minions of ancient green dragon hit dice 34 CR 20. The party is only around 9 th. For now all the green is going to do is harass the group and maybe shake them down for loot and food.
Most adventurers I read have the monsters being stupid villains. Including Temple of Elemental Evil. It did include charts for restocking the dungeon after the players left to level or restock but the various factions did not care if the other groups got whacked.
Sunless is about the same in fact the warring tribes what the party to off their opponents.
Now I not saying the big bad black guard should be hunting the party when they second level. But if they start moving in on his operations a friendly non-fatal stabbing should get the point across.
Do you want your DM and module to be a challenge, a cakewalk, or on my god it ate Jack and its still hungry?
Retreat!
I been playing for over twenty years and it appears that word is being used less and less.
The modules from all editions always were balanced so the party could win. So fewer and fewer gamers came up against the no win situation or as I call it Extra! Because you now going down like the extra in Kirk’s beam down party.
The three D&D modules I ran were balanced and winnable for the party. (Sunless, Forge and Speaker) But unless the group got real stupid the party will survive.
I have a friend who does not like D&D since quote . . . I remember when I was scared of 1 orc or 3 dire rats unquote.
How can we as DMs place the fear back into the game?
The dead zone area.
That is right the dead zone. The dead zone kills adventurers dead dead dead.
One place in adventurer where the not the BBEG lives but the SBBT is. Super Big Bad Thing that is. Now the SBBT is not part of current adventure but maybe someday it will be demoted to BBEG.
A good example I am currently roll up the minions of ancient green dragon hit dice 34 CR 20. The party is only around 9 th. For now all the green is going to do is harass the group and maybe shake them down for loot and food.
Most adventurers I read have the monsters being stupid villains. Including Temple of Elemental Evil. It did include charts for restocking the dungeon after the players left to level or restock but the various factions did not care if the other groups got whacked.
Sunless is about the same in fact the warring tribes what the party to off their opponents.
Now I not saying the big bad black guard should be hunting the party when they second level. But if they start moving in on his operations a friendly non-fatal stabbing should get the point across.
Do you want your DM and module to be a challenge, a cakewalk, or on my god it ate Jack and its still hungry?