What is the morality of this situation?

takyris

First Post
So I hit the PCs with a whammy last night, a morally ambiguous moment that was designed to make them think a bit. I ended up being somewhat surprised by their reactions.

The Story: The PCs are a special forces team in the town guard for Twingate. The town of Twingate is home to a Duke who is in charge of the area.

The towns, not including Twingate itself, that the Duke rules include towns managed by an LN theocracy, and towns managed by an LE theocracy (these towns have moderate autonomy, and as long as they send tribute to Twingate, they are left alone).

The PCs' commander recently ordered them to hit the world-famous library in one of the LE towns. They did, killing several evil guards in the process, and found information about some world politics that was really important for them to get.

Later, the PCs' commander is brought up on charges by the heads of the LE town -- the PCs accidentally left enough information for it to be traced back to the commander.

The commander admits his crime to the Duke, but tells the Duke that the LE towns are conspiring to take over the area. He says that the current political unrest in the LN towns is due to the leaders of the LE towns.

The LE leader denies this. The commander doesn't have proof -- the documents the PCs got don't relate to that. The Duke banishes the commander.

The PCs go to visit the commander at his home, and find him packing a bigass bomb -- a minor artifact that we call "The Prismatic Bomb" for short. It basically creates a prismatic sphere about a mile in diameter, utterly destroying anything within. The commander tells the PCs that because he is no longer in a position to stop the LE town from taking over the area through politics, he's gonna blow up their main town. What's left of the LE forces will attack their neighbors, and the neighbors will have to respond, and the LN forces will most likely win.

So essentially, this guy is firmly against the LE forces coming into a rulership position. He's against it enough to pre-emptively start a war in order to keep it from happening. And he's willing to blow up a town ruled by LE people but full of mostly Neutral people to do it.

(whew -- thanks, backstory)

There were three PCs in the room with him when he did this. Two of them were CG, and one was NG.

CG sorcerer: Can we do anything to help? No? Okay, good luck.

CG bard: Isn't there another way to do this? That's a lot of innocent people.

NG cleric: I attempt to plane-shift the bomb to hell.

The commander attacked the cleric, the bard and sorcerer attempted to use nonviolent means to stop their commander from whomping on the cleric, and the commander unleashed his full fury. The cleric was rendered unconscious -- True Strike plus Power Attack, striking for subdual damage. The bard and sorcerer were badly injured. The sorcerer agreed to teleport away with the cleric, and the bard left.

Later, the bard and cleric got most of the rest of the party together, and attacked the commander again before he was able to leave town with this bomb (they also got someone to dimensionally anchor his home). This time, the cleric was able to send the bomb to hell before getting clobbered. The commander stopped fighting, fell to his knees, and sobbed. The party left him.

The sorcerer didn't go with the rest of the party. He stayed in his room.

So -- what do you think, morally, should be the repercussions of all that? Shifts on the alignment scale? I use a 0-90 system for Law/Chaos and Good/Evil, which is easier than 100 because it allows you to evenly divide things at 30 and 60.

The sorcerer and bard were both at 10,75 -- pretty chaotic, pretty good. The cleric was at 45,80 -- strong neutral good.

One potential side fact: The party has evidence that the political machinations in the LN towns are being done by malginant outsiders, and NOT by the leaders of the LE towns. So, in essence, they knew that at least some of what the commander thought was incorrect, though they've been unable to convince him of that (he's always had an axe to grind for the LE towns).

I deliberately made it ethically murky, but I'm not sure whether people should slide any which way on the alignment spectrum. I'm wondering if the sorcerer should dip toward neutral at all. Or if the bard should get a couple more points on good.

And another side note: The LE god is a socially acceptible one. He is the iron fist of righteous fury. His clerics turn undead and his knights attack demons and devils. They just happen to do so in a ruthless, militaristic, totalitarian fashion with no room for pity or mercy or individual thought.

-Tacky
 

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I fail to see the problem, if any ?

What the commander had in mind is more or less LE IMO. And the characters cleary acted according to their respective alignment IMO. What's the surprise ?
 

I think everyone did just fine by their alignments, but this is a good example of how the same alignment can lead to different responses from different people.
 

Seriously, I don't see a problem here. The PCs acted within their alignments, and stopped the slaughter of what sounds like thousands.

hee hee, if you really want to get them on alignment, ask them why they sent a weapon of such incredible power to hell, placing it in the hands of devils. Imagine what will happen when some devil uses it to further his plans on the prime...........:D
 

The one gray area for me was whether a CG person would try and stop the commander. My thought was that Chaotic Good would mean stopping the death of a bunch of innocents, even if those deaths would cause the LE folks to get kicked out of power. Death not justifying means and all that.

So the question for me is whether the sorcerer should get dinged from 10,75 to 10,70 or so -- still arguably in the good area, but sliding closer to neutral. Or whether, as Jester said, this is a legitimate diference of opinion between two CG people.

As for the bomb in hell... the tricky thing about these bombs is how unstable they are. Sending it to hell almost certainly set it off. Hence sending it to hell, and not accidentally blowing up a bunch of lantern archons.

-Tacky
 

Hang on, if the house was dimensionally anchored (and I assume by this that you mean the contents of said house as well), then how did the party plane shift the device?

-Tiberius
 

Tiberius: Short answer: DM Fiat.

Long answer: The cleric asked the elders of his temple for help. I needed them to be somewhat useful without actually bringing them in to fight with the party, so I said that they were dimensionally anchoring the house and everything in it, EXCEPT against spells cast by a cleric of their deity. This let the cleric do the plane shift, while restricting the commander from escaping.

Yes, it was large-scale spell modification, but the players were roleplaying, and I didn't feel like just having the commander teleport away. And at his level, he WOULD have a Helm of Teleportation lying around somewhere.

-Tacky
 

takyris said:
And another side note: The LE god is a socially acceptible one. He is the iron fist of righteous fury. His clerics turn undead and his knights attack demons and devils. They just happen to do so in a ruthless, militaristic, totalitarian fashion with no room for pity or mercy or individual thought.
-Tacky

So why is this god Evil? Totalitarian Militaristic doesn't mean Evil (it would be morally Neutral imo) and if those towns were LN rather than LE does it make to moral dillema different?

btw I think your PCs did fine and no alignment ramifications are neccesary
 

Hey Tonguez: The LE god is part of a pantheon, and he's definitely not the most evil god in it. I agree that he's close to being Lawful Neutral. At the same time, though, his priests are torturing people and scheming to use underhanded means to gain power. The infighting is vicious, nasty, and often lethal.

In terms of justifying them as LE, how about the following:

LE Knight rides into town. Townsfolk beg him for help against the monster that is terrorizing them. LE Knight agrees, investigates, finds out that monster is actually a group of trolls. He comes back and says, "Okay, I can't take them on my own. Here's what we're going to do. We're forming a militia."

The townsfolk say that they can't fight.

The Knight, without hesitation, cuts one of the protesters down. "You're able-bodied citizens," he says. "Anyone who would refuse to defend the weak and innocent is obviously working with the trolls as a spy. Are there any other questions?" He then takes his new militia to the general store, where he requisitions the entire supply of armor and weapons for his new troops -- killing the armorer if he refuses to provide them for free.

Armed with fire and acid, he takes his militia out and attacks the trolls. He uses the weaker citizens as rending fodder while the better-trained townsfolk (the ones he thinks can handle it) use crossbows or bows with flaming projectiles. The Knight does not shirk from the battle himself, but takes advantage of the flanking that his increasingly mauled melee townsfolk offer.

When the last troll dies, the Knight says a prayer for the fallen heroes, as he refers to the dead townsfolk, orders his militia men to return their weapons and armor to the armorer, loots the bodies himself, and gives 50 gold to the families of each dead man. Instructing them to do the same should any monsters ever again threaten their town, the Knight rides off into the sunset with the remainder of the loot, content in having helped the people.

-Tacky
 

Mulkhoran said:

hee hee, if you really want to get them on alignment, ask them why they sent a weapon of such incredible power to hell, placing it in the hands of devils. Imagine what will happen when some devil uses it to further his plans on the prime...........:D

Or perhaps it's time for the commander to make a pact with the devil. "For the greater good," he says as he begins to slide down the slippery slope...
 

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