Actually our group has used all of the above rules at one time or another, including recently we had to look up the starvation rules when we were exploring some haunted forest that among other things was causing all our food and water to go rotten, and we didn't have a cleric.
General upkeep rules are not presently in D&D, i.e. taking time to bang out the dents in your armor and sharpen your sword etc. And the above poster reminded me that we have never made mention of doing this, if only for the Rollplaying aspect.
We make good use of the encumbrance rules we have hit the maximum party load on many occasions due to our being a scour the dungeon clean style group.
The armor equiping rules have been very important every time that we are attacked at night. So much so that in one campaign the party fullplate fighter keeps a chain shirt +1 to sleep in so he has something on when we get awoken.
And yes the endurance feat is really really nice when you play with this rule (allows PC to sleep in heavy armor).
General upkeep rules are not presently in D&D, i.e. taking time to bang out the dents in your armor and sharpen your sword etc. And the above poster reminded me that we have never made mention of doing this, if only for the Rollplaying aspect.
We make good use of the encumbrance rules we have hit the maximum party load on many occasions due to our being a scour the dungeon clean style group.
The armor equiping rules have been very important every time that we are attacked at night. So much so that in one campaign the party fullplate fighter keeps a chain shirt +1 to sleep in so he has something on when we get awoken.
And yes the endurance feat is really really nice when you play with this rule (allows PC to sleep in heavy armor).