Emerikol
Legend
No. You are wrong. I'm going to put "in my opinion" before and after everything I write. It is implied. Especially on something subjective.I didn't say you were "judging" Protagonist Play. My response to you doesn't imply that. You were responding to a statement about Protagonist Play by pivoting entirely to something else. So it wasn't clear to me that you understood that you were pivoting. Therefore I attempted to highlight the pivot to clarify that you're talking about something else.
If your point was just to pivot and talk about something else...then I guess...fair enough.
I read your whole post.
This is an empirical claim (which I've seen many times before):
"A deep well developed world has a consistency that is lacking in off the cuff designs."
Of course it is but it is my experience. Thus the discussion of theoretical vs practical. While I can't possibly disagree that it is theoretically possible to run an immersive world for me in an off the cuff way, my practical experience says I've yet to see it accomplished and it is sufficiently rare that in thirty years of gaming no one has as yet pulled it off.This is a conjecture:
"I just don't think DMs can pull it off (a deep, consistent world that isn't trite)."
There can be no empirical claim about a game. Not possible. Anything could or could not immerse someone.My response to this is the same as it always is:
Your empirical claim isn't true. Your conjecture based on your practical experience (its unclear exactly how much this is) with these games (a) isn't true (GMs can pull it off) and (b) your feelings may change with sufficient exposure of deftly played games that feature heavy improv. Run more games and play more games (with people who are proficient in running them) that do these things. You may still end up hating them but I don't see any evidence that you've run or played these games enough to know.
I have experience with people running games off the cuff which is what I was talking about. You take that and add it to something else but that is my assertion. And it is an undeniable fact that you don't have to read a book to realize the type of book is not for you. I have sat in briefly on dungeonworld sessions. I even went to a dungeonworld session at Gen Con one year just to see what it was about. I thought "interesting" but not for me.Play Dogs in the Vineyard. Play Torchbearer. Play Blades in the Dark. Play Apocalypse/Dungeon World. You know what, once I free myself up from one or more games, I'd be MORE THAN HAPPY to run one of these games for you and one of your friends. If you still feel that these games only bear out trite play, that is completely cool. I'm TOTALLY fine with that orientation toward these games as a judgement from experience. But you actually have to have a reasonable amount of play (or any?) to make that claim and not get pushback (even if your claim is just "I feel").
And you can push all you want but on the matter of taste in games, I am an expert on my own. I don't claim to be an expert on yours or anyone else's. I don't think my approach is unique in the world but I realize there are many approaches people like. I don't really care whether people like or don't like some approach. If they like a game and enjoy it then in my mind they are doing what is intended with A GAME. I though will seek the most entertainment bang for my investment of time.