Li Shenron
Legend
I was at my local game store and looking at the Sword Coast Adventurer's Guide. From what I saw, it looked like a bunch of lore for the Sword Coast. Among this lore were several things to expand the main game, such as Deurgar, 2 Rogue Archetypes (Swashbuckler and Mastermind), some cantrips, etc...
But some of what I saw seemed unfinished or not fleshed out. I saw some Bard Colleges that look like they were nothing but text, no mechanical benefit to the actual characters. Some expanded sub-races for elves and the such, but no mechanical benefits yet again.
Did it feel unfinished to everyone else? Is there a point to it other than those few game additions other than the lore? I felt like it should of been more. Needless to say, I didn't buy it.
Speaking strictly for myself, as a stand-alone product SCAG doesn't really have much point... I might be wrong because I haven't actually read the book itself, just "previews & reviews" and lots of comments on these forums.
As a DM I am not interested in a "start here" book to be honest, I like books that give a high-level bird-eye view on a complete world, and also add low-level details, but the latter are easier for me to make up if missing. Yes the books have to be massive, and yes I'm willing to spend money on a setting I like. In the 3e days, the Forgotten Realms Campaign Setting book and the Rokugan Campaign Setting book were primary examples of how I want them to be, as were the Dragonlance Campaign Setting and the 3rd-party Kingdoms of Kalamar (tho I didn't own them personally).
A book that details only one region does not have a point for me personally, unless it's part of a larger collection. That brings down to the next question... is SCAG just a first book of a series? If it is, it would make a lot more sense to me.
Then alas, unfortunately (for WotC) I am already the owner of several FR books beyond the 3e FRCS, and I don't see much reasons to switch to running FR games in a different era, so even if SCAG gets companions for other regions of the Realms, the fluff of the book won't be very attractive to me.
So then there is the crunch... I do really wish to add more subclasses to the core game, as I thought the PHB was a bit too "slim" on subclasses options. The other crunch, I don't care much for. I don't feel we need more cantrips or backgrounds at all. Still, the subclasses of SCAG would be a nice addition to the game, so here's really the only point of SCAG for me. It's not a major selling point, so maybe if I find SCAG one day on a discount bin, I might pick it up.