Flexor the Mighty!
18/100 Strength!
None of my players come up with deep backgrounds to their PC or life stories. The character is usually defined by class and alignment and none of us are much of actors.
I'm not sure I see much of a difference.Roleplaying means playing a role.
There are (at least) two things this could mean.
It could mean filling a role that is defined by functions, capacities, responsibilities, etc. (Being a firefighter is a different role from being a librarian.)
It could mean performing (in the theatrical sense) a role that is defined by personality, motivation, etc. (Playing Hamlet is a different role from playing Sherlock Holmes.)
Same for me and my group.None of my players come up with deep backgrounds to their PC or life stories. The character is usually defined by class and alignment and none of us are much of actors.
It's a forced assumption/dichotomy based on the binary nature of the original question/poll. I can only pick one. I pick persona role over functional role. To show why the gun to my head decision breaks out that way, I set up contrived examples that assume only one or the other exists.There's an assumption here, though, that good functional play is not memorable. But in my experience it often is - and part of remembering it also involves remembering what the players' character did, and hence what/who s/he was. For instance, when you get people to post about memories of "creative casting", they don't forget the class of the character because, in remembering what the situation was and what the spell was that was used, they also remember the details of the character.
Gygax said:Role-playing can be defined as acting out a make-believe position.
With crystal clarity, Gygax conceived of "role playing" as being something persona-based. He was also heavily invested in making it a game, though. He admonishes players and GMs to know the rules of the game, play cooperatively, and even devotes a chapter of the book to "Tactical Mastery".Gygax said:...that is, act out the identity and personality of an entirely different type of person...
I think a far more interesting question is, given that both persona roles and functional roles exist in an RPG whether one should start with the persona and see which function he gravitates towards, in play, or should the group start with assumptions (implicit or explicit) about what functions need to be filled and each player is responsible for creating a persona that fills one.These different approaches are what I am hoping the thread can explore.
Mine, either. They still tend to say, "I want a sneaky guy who will shiv someone, so I'll play a Rogue" or "I want a sneaky guy who won't shiv someone, so I'll play a Ranger." Either way, they choose "sneaky guy" because they like being sneaky, not because the party needs a sneaky guy to perform well.None of my players come up with deep backgrounds to their PC or life stories. The character is usually defined by class and alignment and none of us are much of actors.
Mine, either. They still tend to say, "I want a sneaky guy who will shiv someone, so I'll play a Rogue" or "I want a sneaky guy who won't shiv someone, so I'll play a Ranger." Either way, they choose "sneaky guy" because they like being sneaky, not because the party needs a sneaky guy to perform well.
It's a real gray area about whether it's persona or function. Based on the wording of the poll, I'm reading the persona piece as being cool/interesting/flavor and the functional as being "bases covered".