Sejs
First Post
Mainly because I have a hard time believing that lack of propensity equals inability.dcas said:Why is that?
Heh, fair enough.I think environment has something to do with it, too, but I don't want to start the classic nature-nurture debate here.![]()

Right, but as above, that's the difference between saying Person A is better at math than Person B, versus Person A can perform calculations whereas Person B cannot. Just flat can't; no matter how hard he tries, how otherwise bright he might be, etc - to him 2 and 2 will never make 4.Sure, why not? Some people are much better at math than others and this difference can't all be because of environment.
I may well have, and if I did, please by all means call me on it. The fallacy I'm talking of is the slippery slope: if you throw out A, then you must throw out B. Getting into it more would require we deal with the whole nature vs nurture vs both debate, as you mentioned. Acquired skills versus inherrited skills, inclination versus ability, and so on.You might not find it convincing, but it does not follow that it is fallacious. In fact one might argue that you have engaged in fallacious reasoning by suggesting that genetics do not play a part in what a person is able to learn.
Heh, which would take us both a long time, and probably not get us anywhere beyond where we are now. Like you said, no need to rehash it here.

Fair enough, and to be honest I don't have my 1e books anymore so I can't even check.It's quite clear in the first edition AD&D PHB that dwarven, elven, and gnomish clerics, and halfling druids are NPCs and only NPCs. I'm merely extrapolating.
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Mostly because the lives of dwarven sheperds or cranberry farmers generally arn't worth writing about.Who says it only applies to adventuring classes? One doesn't read often of dwarven shepherds or cranberry farmers, does one?

Leads to a completely seperate line of discussion though - dwarves eat, same as everyone else. You'd figure there'd have to be some dwarves ranching and farming out there somewhere, right? Even if it's mushrooms instead of cranberries and mountain goats instead of sheep, there would have to be some form of production in order to support a dwarven community.
Topic for a different thread though, I figure.
Nature/nurture again. *shrug* Also gets tied up in the Reincarnation Debate, too. (That is - new body, same mind: what abilities of each race do you get. What is learned by growing up elven versus what is a function of your new halfling body)Why should I accept, for example, that dwarves are well-adapted to living underground? Maybe that's just "flavor," too (after all, it does affect game mechanics). All adventuring dwarves seem to have an excellent knowledge of stonework. Is that genetic?