What is your favorite character you've never played?

The ENWorld server storage space is not large enough, my friends. :)

Since I DM more than I play, I have a lot of them; but some of the better ones haunting my mind:

  1. Half-orc Barbarian Shaman, who talks with spirits much like Sulik from the Computer Game Fallout 2. The only trick is finding a spirit-name as good as "Grampy Bone" without ripping it off directly.
  2. Cleric of Tyr - a wandering justice type, who cares about the law above all, but in principle much like judge Roy Bean from the American West.
  3. Human Diplomat (Bard) - Basically, someone who has a supernatural ability with their conversational and oratorical skills. I spoke about him in a thread on Bards about a month ago.
  4. Halfling Druid Animal Lord. I was on my way to actually playing this, but the campaign folded at a mere 2nd level. Shame.
  5. Fire Genasi Wizard, with an ego problem, considering he has the blood of the Djinn in his weins, considering all around him to be inferior.
  6. Paladin/Sorcerer, follower of Azuth, specializing in use of the Spiked chain. Imagine a fighter with variable reach from 5 to 10 feet, as well as the ability to cast spells at long range targets.
  7. Good Old-fashioned Human Swachbuckler. I never ran one of these in 3E, though I did run one in 2E, under some variant rules to make them more viable. Now, they are VERY doable, and I'd love to see the concept work in 3E.
    [/list=1]

    These are only some from the past two years.
 

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An Aes Sedai in a d20 WoT (as a player, not as a DM) game set before the novels.

You know those simple, straightforward NG or LN front-line Fighter's that everyone's played once or twice? Well I haven't yet.
 


When I get the chance to play these "dream concepts", it quickly becomes apparent that they weren't meant for games that I don't run. You should tailor PCs to the campaign. Dream PCs often become ex-PCs when you stat them and run them in So-and-so's Saturday Night Realms Campaign.

Here's my list:
  • gnome tailor that "weaves" magic
  • half-elf paladin of noble birth who always gets the hotties
  • a red dragon cursed to live the remainder of his existance as a human
  • a Transformer
 

My group had a really quirky idea a few ideas after I got d20 modern to run characters from that book in faerun, they had been taken there for some reason or other. I was gonna play a swat medic, my friend was gonna play a physics professor and the dm was gonna run an npc who had the frcs. :D
 

Well, our gaming pace is so slow that I got way too many intresting ideas, so here's some of them

1.) Elven Fighter/Wizard, something that I probably will never get possibility to play

2.) Paladin, any race could do. Idea of Aasimar or thiefling paladin who doesn't know wether his ancestors was celestial or fiend is tempting

3.) Sorcerer/Rogue, probably a horrible combination since rogue needs INT and Sorcerer needs CHA, but I would like to try anyway

4.) Perhaps I shoud try to play some character with no spell casting ability some time. Always been the party cleric.
 

Split personality sorceress/fighter. Personalities hate each other. long story.

one that I still consider largely unplayed due to DM messing with the character is an aristrocratic assassin who got her start killing her husbands. not evil, tho, just seriously screwed up - she had a pathalogical fear of dying in childbirth and no real choice on getting married or not, so she thought of it as self defense. Then she got blackmailed into doing it as a carreer.

Kahuna Burger
 

Luckily, ust last week I began playing one of my all-time favorite concepts:
a maimed character.

It's a wizard who lacks his right eye and left hand (and that's got nothing to do with Vecna :))
His eye was cut out by bandits who also killed his soulmate. In order to flee, he cut off his own hand and animated it (crawling claw).
He's chaotic neutral, bad-ass, and a gold elf :)

And next session, a noble bladesinger will join the party - I can't hardly wait!

Berandor
 

I'm with the Reformer...

I DM mostly so I virtually never get to play. I managed to play one of my favourite character concepts the other week although I won't be going back to that group 'cause of the smoking :(

Here's a brief list:

1) Gremmel. If you're in the chatroom (#dnd3e), type !gremmel :) He started off as a side-kick for another character of mine. The only one I'd ever managed to play for long enough so as to advance a level in! Classic idea of small-guy bossing the big-guy around. Gremmel is an ogre, the other guy was a halfling. But then he just sort of... grew. I kept thinking about him and munchkinning him out until he eventually became a god of deicide. Even as a god, he weren't too bright :)

2) Jae'taron. I got to play him just last week but I don't think that counts. Essentially, he's a grey elf that got kicked out of a grey elf citadel for making poison. He's fascinated with herbs and natural remedies and concoctions. He owns a small, run-down old house at the edge of a human town where he practices as an apothecary. Every couple of months he has to go searching for stock so he ups and goes adventuring. In 3rd ed. (he was originally a GURPS character) I made him up as a druid with a snake companion and with Creat Infusion.

3) Manus of the Blade. This is an ooold character that is a part of my homebrew world. Essentially he's a fighter, but he's a 'coulda-been' paladin (though he doesn't realize this) due to his personal code of honour. A very tragic figure from a decaying noble family that once had great honour and prestige and was, in part, tarnished by his actions. He specializes in the use of the bastard sword but walks around covered in thick, black robes and wields a staff so as to go unhindered through most lands. He has extreme stamina, at one point (I make stories up about my characters), he fought for eight hours straight on the field, carving a constant swathe of death in the hordes of the enemy!

4) Eremus the Faithless. I actually might get to play this guy soon as there is a small chance of a group forming. He's a first level cleric of no particular god which is why he was branded 'the Faithless' when he was excommunicated from the church in his town and exiled from the town for 'blasphemous actions against the church'. Essentially, he was an orphan who became a blacksmith who then found faith, quite late in life. He became part of a church that established itself in his town but because he had mostly taught himself religion and had garnered through faith, he didn't hold well with the doctrine of the church saying one should only worship one god (he prays to whichever god suits the prayer and the moment). When a pregnant woman sought refuge at the church and was refused because she had no coin, he brought her in and used church property (potions, etc.) to help her and thus made an enemy out of the church.

Like Henry, there are many, many, many more that are just sitting around doing nothing. Sigh...
 

I also GM about 99% of the time, so I have a ton of concepts for a ton of different games. I'll try to stick to D20 tuff.

- In Star Wars D20, a human (or even Alien) officer. Perhaps in the Republic Era. He wouldn't be a killing machine, but he's a cunning strategist, leader and tactician.

- In Judge Dredd D20, I'd love to play a Psi Judge. I'd probably pick up the Rookies Guide to Psi Talents were I to do so.

- In D&D, I'd like to play a Sorceror or Barbarian. Or maybe a sorceror/barbarian. Heck, I think I'd play pretty much anything in D&D, I've run plenty, but I haven't gotten to be a player in D&D for at least 8 years.

- I'd love to be a high level Occultist in Shadow Chasers (from D20M) or the Mentor from the Poly version of SC.

- In Pulp Heroes, I'd either like to be a crazy scientist or a hard-boiled detective.

I'm happy to say that I'll be playing (yes, playing!) in a Mutants & Masterminds campaign starting this week. So one of my superhero concepts can actually see the light of day!

I'll be playing the Spirit of 2076, sort of a Ghost Rider 2099 rip off with severe patriotic and psychotic tendencies. His left hand is a chainsaw :)
His right hand drips with the blood of every American slaughtered by tyranny and injustice!
The campaign world is set after a super-powered apocalypse. Super-powered despots rule the nations of the world that they ruined...for now.
 

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