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What is your favorite D&D setting?

What is your favorite D&D settings?

  • Forgotten Realms

    Votes: 73 23.9%
  • Ebberon

    Votes: 75 24.5%
  • Dragonlance

    Votes: 19 6.2%
  • Greyhawk

    Votes: 94 30.7%
  • Dark Sun

    Votes: 56 18.3%
  • Planescape

    Votes: 73 23.9%
  • Birthright

    Votes: 25 8.2%
  • Ravenloft

    Votes: 29 9.5%
  • AL-quadim

    Votes: 27 8.8%
  • Spelljammer

    Votes: 26 8.5%

I chose Eberron. I have only played in it, but I think that its got to be my favorite setting, I like the atmosphere, as well as the type of characters there are.

I get the feeling though that once I complete my master campaign I am going to like Midnight the best. But that was left off of there as well. oh well.
 

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Brennin Magalus said:
It is my understanding that, faced with the prospect of litigation from Kenzer & Co. for republishing their comic without permission, WOTC granted them permission to use the D&D logo and content that is not available to other companies.

Thus, to claim Kalamar is an official D&D setting without a caveat is facetious at best.
Hadn't heard that. I do know that to qualify as "official" every single word they write for the KoK setting has to be approved by WoTC before it's allowed to be published.
 

Homebrew originally, but the demands of a full time job made that near impossible. I enjoyed Dragonlance and Spelljammer, and I'm going to try Eberron (for a change of pace) but my heart lies in the Forgotten Realms.
 

Greyhawk. It has such a rich history and no other setting quite captures that classic "8 bugbears in a furnished 10'x10' room" feel.

And I mean that in a very complimentary way.
 

I'm the loser who voted for Spelljammer. Yep, yep, yep, I love the boats in space!
Since the poll allowed it, I also voted for Dark Sun and Eberron... close seconds... and thirds...
 



Wow, why no love for Dragonlance? Dead last behind even Spelljammer!? Yikes. Sure 20 years ago the modules were pretty railroading, but the setting itself was and is cool. Have people even seen the new 3.5 hardcovers out now detailing the best illustrated monsters outside of WOTC and an entire sourcebook with rules and options for running alternative War of the Lance campaigns?

I don't get it. Draconians, Dragonriders, a very "fairy tale" feel, multiple era of play, what's the hangup?
 
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I think the hang-up as regards Dragonlance is that it's hard to take a setting seriously when the world has been destroyed, what, 5 times, now? in the past 20 years or so.

A slight exaggeration, of course, but still...
 


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