What Is Your Favorite Linear Adventure/Campaign

Reynard

aka Ian Eller
As I get close to end what was a more trying "open world" and "player driven" than I expected D&D campaign, I think I want the next one to be more story driven and linear.

So what linear, story driven TTRPG campaigns have you played or run that you really like? Any system, but extra points if there is VTT support for it.
Some details would be helpful, too: theme, mood, how long it lasted, how much freedom PCs have within the bounds of the story, etc.

Thanks.
 

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Bar one or two, the Paizo adventure paths for Pathfinder 1st were really good. Each one took us about a year face to face gaming with weekly or fortnightly sessions.

Main ones that I really liked were Shackled City followed by Age of Worms, and Rise of the RuneLords. They would take a little converting but well worth it for linear campaigns.
 




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