Stormprince
First Post
lord irial said:
That would certainly be fair; I'll take a look at it. To be honest there were a couple of things I did like about the setting, mainly the Orders of Knighthood and the Towers of Sorcery. I also like the idea of minotaurs as player characters. Unfortunately, these things were far outweighed by the annoying things.
I hope one of the seeds for the new Dragonlance is the "War of Slapping Some Sense Into the Three Comic Relief Races of Krynn."
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One of the things we are trying to accomplish with the new Dragonlance setting is to bring together all the disparate tangents of DL and weave them into a new, cohesive whole.
Yeah, Kenders, Gully Dwarves, and Gnomes are often played to the point of absolute annoyance. I, personally, have always liked Kender, but even I don't let most players play them unless I know they have the ability to play the character without being a pest. Most players that play the "Three Comic Relief Races" tend to take a single aspect of the race and play it to the extreme, and hence you end up with Kender Thugs who "steal armor off the knight's back, while the knight is walking!" or a Gully Dwarf who's only good for getting in the way, etc.
The book is being written so that games can be run in any period of Krynn's history, without forcing anyone AT ALL to play the same stories that have already been done a million times before. Heck, we're running a DL playtest while we're working on it and we're all having a blast! And nary a Hero of the Lance in sight

Oddly, though... none of us are playing a kender, gully dwarf, or gnome... *hrms*

Christopher