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What kind of computer game should be 4E?

What genre/style should a 4E video game be?

  • Single Player, Single Character RPG (Oblivion)

    Votes: 4 4.9%
  • Single Player Party based RPG (Baldur's Gate)

    Votes: 56 69.1%
  • Multiplayer Action RPG (D&D Heroes)

    Votes: 5 6.2%
  • MMORPG (Guild Wars/WoW)

    Votes: 12 14.8%
  • RTS (Dragonshards)

    Votes: 4 4.9%
  • FP"S" (Dark Messiah of M&M)

    Votes: 0 0.0%

A fun mmorpg.

Ha.Ha.Ha.

Edit: Expanding to usual wordiness, I don't think a lot of mmorpgs are consistently fun. I would love to see 4e contradict this. I admittedly would not mind if there was some sort of dungeon generator for DDI where players could make groups of monsters of appropriate levels and have a pseudo-mmo that way (It'd be hard to arbitrate house-rules unless one PC was subDM or something).
 
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Mustrum_Ridcully said:
If you can avoid the bugs and survive the Galeb'Dur legions at the upper levels, the game was really awesome at recreating the 3E game rules!

If I only knew where my game cds have gone... I can't find them!
I couldn't get past the sheer and utter boredom of Hommlett not to mention the extremely cumbersome controls, tragic UI and having to move the map AND the characters.

Sorry, but I felt it was a very badly designed game. So much so that it detracted from any possible good that it might've had in it.

Baldur's Gate 1 & 2 and Planescape, however, had nice and simple controls, a beautiful UI and fun stories. THAT's how to design a CRPG. Only thing it didn't have was proper turn-based combat.
 

Turn based, party based game please. Isometric grid.

FFT has been mentioned. It's a good base, but you need to keep in mind the ranges would be alot greater. I'd look at something more like the older Fallout games, or Jagged Alliance, or X-Com.
 

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