DM_Matt
First Post
The following is a spell that I came up with for use by vampire clerics of Shar IMC.
The vamps are immune to the poison, dangerous or annoying light is neutralized, they have smoke to hide in (in gaseous form or not, esp since IMC i interpret darkvision as infravision, meaning that undead CAN hide in fog), and the poison itself can deny priests their more effective anti-undead spells and make victims more susceptable to the vampire's domination gaze 9although IMC most vampires are fleashbound vampires, so they do not have that ability).
What level should this be? I dont want it to be TOO high. Is 6ths still OK? Is the poison too powerful? Should it be weakened or at least its save set at a reletively low number as opposed to the normal spell DC?
Breath of the Dark Mistress
Conjuration [Evil]
Clr X (Shar)
Casting Time: 1 full round
Range: Short
Area of effect: 1 20foot cube/2 levels
Duration: 1 round/level
Saving Throw: Fort (See description)
SR: Yes (No?)
Channeling an aspect of the evil goddess Shar, goddess of darkness, night, loss, and forgetfulness, the caster exhales a dark, smokey vapor that grows to fill a large area and linger for a time. The initial breath extinguishes all light sources (including daylight spells and contunual flames) in the area immediately, and any being within the area of effect must save or be affected by a powerful narcotic poison (Initial 2d6 Wis/ Secondary 2d6 Wis). A target that is still in the area afterrolling the save against secondary damage is affected again on the following round just as he had in the first round. Additionally, the smoke duplicates the effects of the spell Obscuring Mist.
The vamps are immune to the poison, dangerous or annoying light is neutralized, they have smoke to hide in (in gaseous form or not, esp since IMC i interpret darkvision as infravision, meaning that undead CAN hide in fog), and the poison itself can deny priests their more effective anti-undead spells and make victims more susceptable to the vampire's domination gaze 9although IMC most vampires are fleashbound vampires, so they do not have that ability).
What level should this be? I dont want it to be TOO high. Is 6ths still OK? Is the poison too powerful? Should it be weakened or at least its save set at a reletively low number as opposed to the normal spell DC?
Breath of the Dark Mistress
Conjuration [Evil]
Clr X (Shar)
Casting Time: 1 full round
Range: Short
Area of effect: 1 20foot cube/2 levels
Duration: 1 round/level
Saving Throw: Fort (See description)
SR: Yes (No?)
Channeling an aspect of the evil goddess Shar, goddess of darkness, night, loss, and forgetfulness, the caster exhales a dark, smokey vapor that grows to fill a large area and linger for a time. The initial breath extinguishes all light sources (including daylight spells and contunual flames) in the area immediately, and any being within the area of effect must save or be affected by a powerful narcotic poison (Initial 2d6 Wis/ Secondary 2d6 Wis). A target that is still in the area afterrolling the save against secondary damage is affected again on the following round just as he had in the first round. Additionally, the smoke duplicates the effects of the spell Obscuring Mist.