MeepoTheMighty
First Post
My buddy used to play some system...Rolemaster maybe? I dunno..where you got XP every time you used a skill. This led to the inevitable "I do a backflip" or "I pick the lock on my front door 100 times" situation.
I think the equal XP is a good thing. If you have a new player, or a shy player, or whatever, they shouldn't feel intimidated by the others, and penalizing them is only going to make things worse.
Ever play Shining Force for the Genesis? Characters in that game only got XP when they damaged a monster. The healers, therefore, NEVER LEVELED.
I think the equal XP is a good thing. If you have a new player, or a shy player, or whatever, they shouldn't feel intimidated by the others, and penalizing them is only going to make things worse.
Ever play Shining Force for the Genesis? Characters in that game only got XP when they damaged a monster. The healers, therefore, NEVER LEVELED.