D&D 5E What Magic Item do you want to see most in the DMG?

You... you can't be serious. I mean, it took four fairly-small-print, thick books just to catalog the magic items in 2e and before. And since then, we've had tons of new ones, including at least four (!) entire hardbacks that were simply new magic items- the 3e Magic Item Compendium and, in 4e, Adventurer's Vault, AV2 and Mordenkainen's Magnificent Emporium. It's literally impossible to fit it all into the DMG, even if the book contained absolutely nothing else.



To be fair, MME was good and had lots of lore in it. But AV and AV2 are, indeed, super boring.

Oh, I didn't explain that well, I meant all the DMG magic items from the past, not every trinket from every supplement ever created. And not even 4e, just 1e-3e. As long as they don't leave out any flametongues or vorpal swords or wands of wonder....oh, yeah...The Wand of Wonder. THAT'S my pick! Give us a wand with two different tables of mishaps.
 

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I definitely want magic leather armor, swords of sharpness, and horns of blasting to return. But the only way my players will get them is to take them off the dead body of the guy wielding them against the party...
 

I want 4e-style wands, staves and holy symbols. Not necessarily +x to hit (though I'd keep that on the table), but with special abilities that enhance spellcasters' capabilities, just as magical weapons enhance fighters' capabilities.
 

I definitely want magic leather armor, swords of sharpness, and horns of blasting to return. But the only way my players will get them is to take them off the dead body of the guy wielding them against the party...

This is how 80% or more of magic items should be found.

Treasure chest? What moron keeps his magic items in a treasure chest for any reasonable length of time?
 

Oh, I didn't explain that well, I meant all the DMG magic items from the past, not every trinket from every supplement ever created. And not even 4e, just 1e-3e. As long as they don't leave out any flametongues or vorpal swords or wands of wonder....oh, yeah...The Wand of Wonder. THAT'S my pick! Give us a wand with two different tables of mishaps.

Ohh, now that would be viable.
 



For me, Vorpal Swords, obviously.

But it should perform at least as the last playtest version, not the hard-to-use 3.5 Edition version. Simply chopping headless baddies in half is a REVOLUTION compared to that frustrating "target-must-have-head-to-work" limit.

Even better if it also ended up in the next Basic pdf update...
 



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