D&D 5E What new classes do you think we need?

...its mostly an excuse to get drunk in real life and in character at the same time, most of the time, in 6 different campaigns. And of course do a lot of random stuff for the ''lulz, Imma pirate, I dont have to have any logig or sense of self-preservation'' because pirates are the water-bound version of the thief who pickpocket the party. As a Gm, I'd kill to have a well-played pirate once.

Depending on what you want to see from a pirate, you'd have loved my alt history swashbucklers campaign.
 

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