So I started a thread about whether the game assumes that characters constantly have access to level-appropriate magic items, and the resounding response appears to be "yes" based on the manner in which monster-defenses increase.
The discussion prompts another question, though:
What is the range of numbers that most people feel a player should have to roll on a d20 to be able to hit (w/o considering bonuses)?
The reason I ask is that, in response to the magic item question, people would say things like, "Well, without the magic items you're only hitting on a 16+ roll, or 25% of the time, and that's bad..."
So is there an accepted range that is considered the "fun" range of when players should be hitting? For instance, all things being equal, should players be hitting on a roll of 12 or 13? 14 or 15 for harder-to-hit enemies? What do you think?
The discussion prompts another question, though:
What is the range of numbers that most people feel a player should have to roll on a d20 to be able to hit (w/o considering bonuses)?
The reason I ask is that, in response to the magic item question, people would say things like, "Well, without the magic items you're only hitting on a 16+ roll, or 25% of the time, and that's bad..."
So is there an accepted range that is considered the "fun" range of when players should be hitting? For instance, all things being equal, should players be hitting on a roll of 12 or 13? 14 or 15 for harder-to-hit enemies? What do you think?