"Rulings not rules."
I took that post as "most people misunderstand the 'rule' of rulings not rules"
Do you know what a reason is? The DM must always have a reason for making their decisions, even if that decision involves dice to simulate unknown factors. It's not random, and it's not a whim. The DM isn't some autocrat who can just make things happen.Are you aware of what arbitrary means? Literally means random OR personal whim. Like a judgement call by your DM, or randomly with dice. Exactly like I said and exactly what it means:
Now you are just getting desperate to argue, having been shown you don't know the meaning of the word you challenged.Do you know what a reason is? The DM must always have a reason for making their decisions, even if that decision involves dice to simulate unknown factors. It's not random, and it's not a whim. The DM isn't some autocrat who can just make things happen.
I personally would love to sit in on a session with an experienced DM explaining commonly misunderstood or overlooked rules. I think most players would as well. A DM that hands out a brief, clearly written, reference sheet explaining commonly misunderstood rules would be appreciate by many (especially newer) players and I think indicates a well-prepared and considerate DM.
No, this is very much on topic. One of the common misconceptions that players frequently have is that they think the DM chooses to make things happen. They think that the DM chooses when they can sleep, for example. And that's not how DMing works. The DM does not have the authority to make something happen, just because they want it to. What the DM wants is irrelevant to the DMing process.Unless you have something to add though, let's not derail this thread further.
No, this is very much on topic. One of the common misconceptions that players frequently have is that they think the DM chooses to make things happen.<snip>
The DM does not have the authority to make something happen, just because they want it to. What the DM wants is irrelevant to the DMing process.
In reality, the DM is an interpreter.<snip> If the pursuing dragon would spend four hours searching north first, before heading east to where the party is hiding, then the DM can't make the dragon take an extra four hours to search south as well in order to give the party time to rest; and if they honestly determine that the dragon would search south before heading east, then it's out of the DM's control to deny the party those eight hours.