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What should I get?

You have to be a diehard fan of psionics to really like the book [Complete Psionic]. That plus having a heavy psionics campaign really opens up a world of choices for characters.
 

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Nightfall said:
Maybe complete Book of Eldritch Might, eh Psion?
A great book in it own right. It offers a world of choices plus expands the game in new directions as well as offering variants on the bard and a different take on the sorcerer.
 



Deekin said:
Also good for Psionics is Dreamscarred Press's Untapped Potential. It's what CPsi should have been.
Seconded.

Complete Adventurer though? Nice choice. There's a lot of stuff in there that could be of use to many kinds of player and DM.
 

Complete Adventurer is a very good book. Useful for spellcasters (which you apparantly seem to like with your current choice of books), and overall some very nice content.

Player's Handbook II would also be a good choice. It's not a Complete Book, but certainly close enough. Kinda like a cross between Unearthed Arcana and the Complete Line.

If you also like divine magic, Complete Divine, while not as good as the others, is also a decent book.

Complete Warrior is alright, but doesn't have that much interesting stuff in it. Clearly the least-used of the bunch in my games.

Bye
Thanee
 

There's one thing I like about Comp Psio: The lurk class. I'd love to see it in play. The rest? What rest.

Comp Adv rocks.

Comp Warrior is pretty fine.
 

The only good thing for Warrior were the Pr-classes and the feats.

Everything about Adventurer rocked in my mind.

I didn't much care for anything, including Lurk, from Complete Psionic.
 

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