The Enchanter/Illusionist Human Mage is pretty wicked!
I'd pick that in a heart beat!
Here I'll post my mage for you, I think he's awesome!
Relic, level 4
Human, Mage
Level 1 Apprentice Mage: Enchantment Apprentice: Push, Pull, Slide +2 (enchantment powers only)
Level 4 Apprentice Mage: Illusion Apprentice (Secondary): Target hit by Illusion: -2 Atk against you
Human Power Selection: Bonus At-Will Power
Background: Born Under a Bad Sign (Born Under a Bad Sign Benefit): Choose anything here, 5hp difference isnt too major, but my Mage is like Nevyn from Daggerspell who has to unravel karmic knots he caused in others past lives before he is allowed to 'die'
FINAL ABILITY SCORES
Str 8, Con 14, Dex 10, Int 19, Wis 15, Cha 13.
STARTING ABILITY SCORES
Str 8, Con 14, Dex 10, Int 16, Wis 14, Cha 13.
AC: 18 Fort: 15 Reflex: 17 Will: 17
HP: 41 Surges: 8 Surge Value: 10
TRAINED SKILLS
History +11, Arcana +11, Dungeoneering +9, Insight +9, Religion +11
UNTRAINED SKILLS
Acrobatics +2, Bluff +3, Diplomacy +3, Endurance +4, Heal +4, Intimidate +3, Nature +4, Perception +4, Stealth +2, Streetwise +3, Thievery +2, Athletics +1
FEATS
Human: Orb Expertise: +1 Push, Pull, Slide (all)
Level 1: Superior Implement Training (Crystal orb): +2 Psychic Dmg, +1 Atk vs Will
Level 2: Unarmored Agility: I dont like getting hit
Level 4: Phantom Echoes: gain CAdv vs targets hit by illusion powers
POWERS
Bonus At-Will Power: Freezing Burst: Evoker power too good to pass up, now it Slides targets 2!
Level 1 Mage At-Will Powers: Beguiling Strands: Wow, Blast 5 At Will vs Enemies ... and your Push on this one = 6!!!
Level 1 Mage At-Will Powers: Phantasmal Assault: Illusion power that keys off all the right notes, psychic vs will, gives everyone CAdv and can't make OAs. Nifty!
Level 1 Mage Daily Powers: Phantom Chasm: illusion, psychic, vs will
Level 1 Mage Daily Powers: Flaming Sphere: I still like to burn things quite often
Level 1 Mage Encounter Powers: Charm of Misplaced Wrath: vs Will, Slide 6 and smack their own friends
Level 1 Mage Encounter Powers: Grasping Shadows: psychic, illusion vs will
Mage Cantrips: Light
Mage Cantrips: Prestidigitation
Mage Cantrips: Suggestion: covers for lack of training in Diplomacy etc.
Level 2 Mage Utility Powers: Instant Friends: Great out of combat power
Level 2 Mage Utility Powers: Mystical Debris: Tricky little power that can work brilliantly considering you can move everything so far!
Level 3 Mage Encounter Powers: Color Spray: vs will, radiant for those undead moments
Level 3 Mage Encounter Powers: Hypnotic Pattern: Illusion, vs Will can be combined wonderfully with other powers that can move so many enemies so far like beguiling strands
ITEMS
Crystal orb