Mind of tempest
(he/him)advocate for 5e psionics
I have seen people complain about the concepts of the wizard's subclasses, what should the basic ideas be instead as I myself can't think of any?
look it needs sub-classes and hell will become the garden of Eden before wotc gets rid of wizards so you got any idea beyond no?None
I meant what are their niches and theme not just ideas we already have?Scribe, War Magic, Elementalist, Summoner? Something like that. Maybe we hate summoning, so swap Bladesinger in there.
Personally, I think "Specialist Wizard" should be one subclass. Not eight. The initial features would be common to nearly all Wizards anyway, so you'd just need to specify the individual features for each school.I have seen people complain about the concepts of the wizard's subclasses, what should the basic ideas be instead as I myself can't think of any?
None. Remove subclasses entirely. They do nothing but decrease player imagination and add power/features. (There is some merit in an archetype design to help players define a direction for their PC, if they really need one.)
Wizards, more so than probably than any other class, can define itself by their spell selection, focusing on utility, combat, summoning, or whatever--including a "general" practitioner.
Now, if you want subclasses:
- Combat - focuses on combat spells, dealing massive damage or protecting others
- Lore - desires to uncover secrets and gain knowledge
- Specialist - studies one aspect (school?) of magic to the determent of others
- Summoner - uses conjured creatures in whatever role (servants, combatants, etc.)
- Utility - emphasis on making adventuring (general life) easier
I would stay away from "themes" (e.g. necromancer, firemage, etc.) and allow those to develop by spell choice and role-play. A "Necromancer" could be accomplished either via Combat, Lore, Summoner easily.
This makes no sense to me at all.