As a companion to the other thread: What would you add to 5E. Difficulty: it can only be one thing.
Mine: an effects based magic system. You can keep all the magic "flavor" but I would add a system not unlike Hero or M&M where you build spells based on effects and variables and the end result point cost determines the spell level. So fireball is fire damage, ranged, area of effect, increased damage -- or some such.
Mine: an effects based magic system. You can keep all the magic "flavor" but I would add a system not unlike Hero or M&M where you build spells based on effects and variables and the end result point cost determines the spell level. So fireball is fire damage, ranged, area of effect, increased damage -- or some such.